Better Bots Technologies


Adds more technologies for roboports and robots, including additional roboports charge pads and expanded bot power cells. Instead of giving them out for free like many other mods, this one strives to blend into the existing game balance.

Content
4 years ago
0.16 - 0.18
145
Logistic network

b when placing a roboport near nests "constructions cancelled by enemies forces", dummy electric pole stays in place.

4 years ago

The title says it all.
Also the dummy cannot be removed "in game" with bot or explosives

4 years ago
(updated 4 years ago)

Hi.

Yes, the dummy power pole entities are supposed to be managed by the mod itself and thus can't be removed by the player. I may add some code to the "Reset" function that checks if any dummy entity is on the map and removes them, as a contingency measure.

What do you mean by "nests"? Is that something related to other mods, or are you referring to alien bases?
Do you have any other mod installed?

3 years ago

Damn i'm pretty late on this one, sorry

idk if rampant comes to place here, (it was quite a long time ago, i may have installed it)

rampant prevent player to place structure near biters nests, and placing a roboport from your mod make the roboport to disappear but not the electrical pole part of it

Again sorry for the answer time :x

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