Hi everyone!
With 0.17 going to stable in the next few weeks, i took the chance to upgrade the mod to be compatible with 0.17 and got around working some bugs that have been there since forever.
First of all, I've been able to completely prevent the stuttering that some players were experiencing with very high number of roboports, which was due to how i handled the charting procedure for the Roboport Sensor Array technology. There is still some overhead with it, but it has now been reduced by a factor of 10 or more.
Most important though, it will only happen if you actually have the technology researched, so it's now possible to skip the technology altogether if it still gives you performance issues (i've tested it on a 1k science per minute map with almost 3k roboports and it ran flawlessly, so you'd need an extremely high number of roboports to get into trouble).
As always, make a backup of your saves before upgrading and let me know here on this forum any problems you may find.
Bye!