Have a blueprint book with an empty blueprint as the current blueprint. (I usually delete them while they are in book so I do not have to name and order the replacements again.
Then while the empty blueprint is the currently active blueprint of the blueprint book you use the book to take a blueprint.
The result is that the blueprint contains "Better Bots Technologies-roboport" entity instead of the usual "Base-Mod: ReStack" one for which blueprinting works as normal. The place where the entity is supposed to be shows nothing but can remove the BBT-port from the blueprint from there anyway.
The problem is only with blueprinting from the blueprint book, normal taking blueprints without the books works perfectly fine.
Thank you for your work!