Dunno about space exploration, but Krastorio is fully compatible now.
Version: 6.0.0
Date: 2024.04.05
Krastorio2 support:
- This compatibility took me quite some time to finish: hope you'll appreciate it.
- Fusion reactors added by this mod won't be available for now with Krastorio.
I need some time to work on the textures and think how to play around the Krastorio division between
portable nuclear, fusion and anti-matter reactors. Still equipment grids are large and all the Ev equipments
energy consumptions are thought around these 3 types of reactors and their power generation.
- All the Krastorio equipments similar to their Ev counterparts were deleted: no more duplicates.
(This thing is noticeable only if you introduce this mod into an existing run.)
(You won't lose the already crafted equipment, but you won't be able to craft more of these.)
- Ev Personal laser equipment with K2 become an hybrid between the two Krastorio minigun and sniper variants.
(Range, dps and charge are less than the minigun, but more than the sniper, and mk5 stands
alone in the endgame as the best laser defense you can get.)
- Tech trees are now optimized around the Krastorio playthrough and krastorio tech cards.
- All recipes are now balanced around K2 mid to late-game intermediates.