Automatic Train Painter


Automatically colors locomotives and wagons based on their contents.

Tweaks
12 days ago
0.17 - 2.0
96.5K
Trains

Changelog

Version: 2.0.1
Date: 2024.11.08
  Bugfixes:
    - Hotfix for missing item sounds
Version: 2.0.0
Date: 2024.10.20
  New Features:
    - Added support for Factorio: Space Age, including Quality and Elevated Rails built-in mods
  Updates:
    - General compatibility fixes resulting from Factorio 2.0 API updates.
    - Increased saturation and value of all database colors due to train color mask updates.
    - Removed support for Logistic Train Network-related features (TBD if they will return in the future)
Version: 1.2.0
Date: 2023.05.29
  New Features:
    - User-added custom colors are now (finally) live! See settings info popup, color\customcolors.txt file, or mod portal FAQ page for instructions.
    - Added support for various BZ mods, MadClown's Extensions, and Industrial Revolution 3.
  Bugfixes:
    - Re-enabled LTN dispatch painting with an optional setting.
    - Un-localized some strings.
  Known Issues:
    - LTN painting sometimes prevents trains from being unpainted.  Fix is TBD.
Version: 1.1.5
Date: 2022.10.02
  New Features:
    - Added support for AAI Containers, various BZ ores, Omnifluid, and Pyanodons Alien Life.
  Bugfixes:
    - Targeted string removal filters toward active mods only.
  Updates:
    - October 2022 mod colors refresh and internal reorganization.
Version: 1.1.4
Date: 2022.01.18
  New Features:
    - Added support for Nullius.
  Updates:
    - Now allows blank value to be input for default color settings.
Version: 1.1.3
Date: 2021.09.01
  New Features:
    - Added support for 5dim's Storage, Angel's Storage Add-on, Omnimatter, Omnicrystal, Omnienergy, Omniscience, Omniwood.
  Optimizations:
    - Cached mod list for ~10x UPS savings.  Thanks to majoca for contributing this fix!
    - NOTE: in the rare event your savefile crashes immediately upon loading, disable this mod, reload savefile and save, then re-enable.
  Updates:
    - Cleaned up deprecated mods.
    - September 2021 mod colors refresh.
Version: 1.1.2
Date: 2021.02.07
  New Features:
    - Added support for Pressurized fluids.
Version: 1.1.1
Date: 2021.02.07
  New Features:
    - Added Map settings for custom unpainted locomotive and wagon colors.
    - Added some rich text to settings.
    - Updated support for Industrial Revolution 2.
Version: 1.1.0
Date: 2020.11.23
  New Features:
    - November 2020 mod colors refresh.
    - Added support for Xander Mod.
Version: 1.0.0
Date: 2020.08.14
  Updates:
    - Factorio version 1.0 release.
  New Features:
    - Added Spidertron colors.
    - August 2020 mod colors refresh.
    - Liquify compatibility added.
    - DirtyMining compatibility added.
Version: 0.3.16
Date: 2020.06.27
  New Features:
    - Revised color blending algorithm to preserve brightness of mixed colors.
    - Revised Electric Mining Drill and Beacon colors.
    - Added support for Alien Biomes via Dectorio.
    - Added Russian localization. Thanks Va7ya!
  Optimizations:
    - Bypassed color mixing sequence for trains with only one item.
Version: 0.3.15
Date: 2020.06.07
  New Features:
    - June 2020 mod colors refresh.
    - Added support for Angel's Bio Processing, Angel's Industries, Bio Industries, Jetpack, Reverse Factory, and Yuoki Industries.
Version: 0.3.14
Date: 2020.06.01
  New Features:
    - Revised Engine Unit and Sulfur colors.
    - Revised colors for Space Exploration 0.3
Version: 0.3.13
Date: 2020.05.26
  New Features:
    - Revised colors for new high resolution game icons.
    - New high resolution icons for Manual Color Module.
Version: 0.3.12
Date: 2020.05.05
  Bug Fixes:
    - Added additional conditional logic to prevent crashes in certain scenarios where LTN variables are undefined.
  New Features:
    - Colors for Space Exploration, AAI Industry, AAI Programmable Structures, AAI Programmable Vehicles (incl. AAI Vehicle mods), AAI Signal Transmission, and AAI Zones.
Version: 0.3.11
Date: 2020.05.04
  Bug Fixes:
    - Fixed crash when LTN is installed, but train changes state before dispatcher has updated for the first time.
Version: 0.3.10
Date: 2020.05.03
  Bug Fixes:
    - Fixed crash when looking for LTN deliveries when LTN is not installed.  Déjà vu...
Version: 0.3.9
Date: 2020.05.03
  Bug Fixes:
    - Restored Logistic Train Network features. Thanks to Optera for coding this fix!
Version: 0.3.8
Date: 2020.04.29
  Optimizations:
    - Refactored color database and item filters into individual packages for ease of access and modification.
  New Features:
    - Complete colors for 5dim, Angels/ShinyAngelGFX, Bobs/ShinyBobGFX, Dectorio, FactorioExtended, Krastorio2, Pyanodons and more.
Version: 0.3.7
Date: 2020.04.10
  New Features:
    - Added ores, plates, fluids, and more for Krastorio 2.
Version: 0.3.6
Date: 2020.02.29
  New Features:
    - Updated thumbnail.
    - Added optional dependency for Fluid Wagon Color Mask mod.
Version: 0.3.5
Date: 2020.02.23
  Bug Fixes:
    - Temporarily removed Logistic Train Network features due to LTN version 1.12.3 refactor incompatibility.
Version: 0.3.4
Date: 2020.02.16
  Bug Fixes:
    - Modded items that share item-name strings with base game (and certain other modded items) are now colored properly.
Version: 0.3.3
Date: 2020.01.21
  Updates:
    - Factorio version 0.18 release compatibility.
Version: 0.3.2
Date: 2019.09.11
  Bug Fixes:
    - Manual Color Module now compatible with modded Equipment Grids.
Version: 0.3.1
Date: 2019.09.09
  New Features:
    - Startup settings option for enabling/disabling locomotive Equipment Grid.
Version: 0.3.0
Date: 2019.09.07
  New Features:
    - Enabled 2x4 locomotive Equipment Grid.
    - Manual Color Module: an inexpensive 2x2 Equipment item that can be placed in locomotive Equipment Grid.  When present, automatic painting will be prevented for that train.
    - Colors for Pyanodons Raw Ores, Coal Processing, Petroleum Handling, and Industry.
    - Colors for Realistic Ores.
    - Colors for Industrial Revolution.
  Optimizations:
    - Implemented algorithm to automatically color Barrels and Deadlock Stacks based on their fluid and stacked item, respectively, eliminating redundancies in color database.
Version: 0.2.10
Date: 2019.09.02
  New Features:
    - Colors for Krastorio (except Equipment).
Version: 0.2.9
Date: 2019.06.15
  New Features:
    - Minor updates for Bob's/Angel's colors.
    - Colors for Deadlock's Stacking Beltboxes & Compact Loaders compatibility (including Bob's/Angel's Ores, Plates, Smelting, Electronics).
Version: 0.2.8
Date: 2019.03.24
  New Features:
    - Colors for 5dim's Automatization, Decoration, Energy, Equipment, Logistics, Mining, Module, Nuclear, Ores, Resources, Trade, Trains, Transport, & Vehicle.
Version: 0.2.7
Date: 2019.03.24
  New Features:
    - Colors for Angel's Petrochem.
Version: 0.2.6
Date: 2019.03.23
  New Features:
    - Painting exemption for trains equipped with F.A.R.L. Module.
    - Colors for Angel's Refining & Smelting; Bob's Electronics & Enemies.
    - Colors for Bob's Metals & Ores revised.
Version: 0.2.5
Date: 2019.03.23
  Bug Fixes:
    - Fixed crash when looking for LTN deliveries when LTN is not installed.
Version: 0.2.4
Date: 2019.03.23
  New Features:
    - Logistic Train Network (LTN) support to paint trains as they are dispatched from LTN Depot.
  Known Issues:
    - LTN Trains will only be painted at dispatch when light at depot turns yellow.  This does not always happen for unknown reasons.
Version: 0.2.3
Date: 2019.03.15
  New Features:
    - Trains without cargo or fluid wagons will no longer be affected by mod.
    - Painting exemption for trains equipped with Shuttle Train Module.
Version: 0.2.2
Date: 2019.03.14
  New Features:
    - Colors for *all* base game items now supported.
    - Colors for Bob's Assembling Machines, Greenhouse, Logistics, Metals, Mining, Modules, Ores, Power, Revamp Mod, & Tech.
Version: 0.2.1
Date: 2019.03.11
  Bug Fixes:
    - Fixed crash when train contains item not in entity color list.
Version: 0.2.0
Date: 2019.03.11
  New Features:
    - Complete rewrite and refactor.  Under the hood, it's a brand new mod.
    - Color mixing algorithm is now perfectly proportional for item quantities.
Version: 0.1.8
Date: 2019.03.08
  New Features:
    - New thumbnail!
Version: 0.1.7
Date: 2019.03.07
  Bug Fixes:
    - If "Paint locomotives" setting turned off and "Unpaint empty trains" turned on, locomotives of non-empty trains would still be unpainted.
Version: 0.1.6
Date: 2019.03.07
  New Features:
    - Many, many new base game entity colors.
    - Changelog.
    - German (DE) localization
Version: 0.1.5
Date: 2019.03.06
  New Features:
    - Settings option: "Paint locomotives."
Version: 0.1.4
Date: 2019.03.06
  New Features:
    - Settings option: "Unpaint empty trains."
  Bug Fixes:
    - Empty cargo and fluid wagons would keep their color even when "Paint cargo/fluid wagons" setting(s) unchecked.
    - Removed optional dependency for WagonColors.
Version: 0.1.3
Date: 2019.03.06
  New Features:
    - Settings options: "Paint cargo wagons" and "Paint fluid wagons."
  Bug Fixes:
    - Cargo and fluid wagons will now revert to default colors when setting is unchecked and item is present in inventory.
    - Reduced fluid inventory color value counting by factor of 5 to more evenly blend colors when used in trains with cargo wagons.
    - Updated version number so mod actually appears on Mod Portal...
Version: 0.1.2
Date: 2019.03.06
  New Features:
    - Optional dependency for WagonColors mod.
Version: 0.1.1
Date: 2019.03.05
  New Features:
    - Thumbnail
Version: 0.1.0
Date: 2019.03.05
  New Features:
    - Ported from Train Ore Color mod.
    - Fluid content functionality.
    - Cargo and fluid wagon painting functionality.
    - Additional entity colors.