This mod marks drills that have no more resources to mine for deconstruction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
New Ores and resources as well as machines.
If a miner is overlapping with a neighboring miner and the neighbor mines the last bit of ore, this will not flag the miner to be deconstructed.
This would explain https://mods.factorio.com/mods/mindmix/AutoDeconstruct/discussion/11632 so well…
I can't reproduce this behavior, if you can and have a save where it happens, please send it to me as a pm on the forums.