Atomic Overhaul


Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.

Content
7 days ago
1.1 - 2.0
6.28K
Mining Fluids Manufacturing Power

g Nuclear Fuel?

2 years ago

Hi!

Firstly, I love the graphics and overall look of your work!

I saw on the github that you were working on compatibility with nuclear fuel, but that note is gone and it appears to be the specifically labeled incompatible. Will it remain so \ is there a specific reason it will not work?

Either way, thanks for the mod :)

2 years ago

Thank you for the positive feedback!
The Nuclear Fuel mod is pretty similar to Atomic Overhaul and does not add anything new. That is why I marked it as incompatible, but I'll take a look and see if I can combine the features of both mods.

I will be working on it, but it will take a bit of time because I am not home this weekend, so it will be published next week.

2 years ago

Thanks for the response :)

Understandable!

I'm currently using Krastorio 2, Space Exploration, Nuclear Fuel, realistic reactors and Tank's Tweaks for SE and K2

I may be able to replace Nuclear Fuel with this mod I honestly haven't looked into it as I haven't had much time to play lately..from your badge I can assume you can relate to my mod addiction. I thoroughly blame Fallout ;)

2 years ago

I apologize for asking about this before really looking into it!

It seems like I can run everything with my extensive mod list just fine (excluding nuclear fuel, which I was under the impression was a hard requirement for Tank's Tweaks..its not)

I'll have to either force add the techs or wait until you add savegame compatibility. I see it is on your to do and I'm not quite a nuclear scientist yet so I'm not too worried :D

Thanks again!

2 years ago

No problem, I will try my best to make it savegame compatible.

2 years ago

Thank you very much for both! :)

2 years ago

No problem! :D

2 years ago
(updated 2 years ago)

Unrelated to the thread topic, but I didn't want to start another for no reason..

Finally got the chance to play a bit, this is my first time around with Realistic Reactors and also obviously my first time with Atomic Overhaul..

I'm very satisfied with the combination! I absolutely love the new variety even though I'm only currently using graphite reactors at the moment. From a bit of googling, it is hard to think of a way to balance the graphite production since it is seemingly easily obtainable and sustainable IRL.

If you were interested in making future changes to the production cycles, possibly you could look into 'graphitisation'? (I may be misunderstanding, and that may be for an entire different type of carbon ><) and add more time and or a heat requirement to make the conversion from coal to graphite? I'll freely admit I know little on the topic. I thought that graphite was used as a moderator and that the reactors still required uranium, and assumed it would be an ingredient in the fuel cell or reactor to emulate this.

I don't mind the abundance or the way it is now, it is one more thing to do with my coal and my lack of understanding of Realistic Reactors is enough of a balancing factor for now loll :)

Also, I'm excited for the new nuclear waste reprocessing!

2 years ago

I'll do some research and then revise the crafting process.

I also know that graphite is used as a moderator, but I included it because I thought it would be nice to build some reactors and make electricity while you wait to gain loots of Uranium-235 via Kovarex enrichment process.