The check that determines the percentage of an item thats flammable is amazing; the code is actually really well done. However I'm using this with py's mods which adds 1 billion items making the check take quite a while when first loading in, as well as uncountable items that shouldn't be flammable. I know you said you were adding a GUI for all this stuff at some point which will be great, but until then is it possible to add a setting that only makes fluids and items flammable if they have a fuel value? I would submit on github but idk how to use git :/ Thanks for the great mod though