Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

Content
a month ago
0.17 - 2.0
162K
Enemies

g Adding to mid-game 100+ mods

a month ago
(updated a month ago)

I'm sorry if this is a general question that doesn't pertain strictly to your mod, but what would the effect of adding this mod mid-game? How would it affect enemy and nest generation?
Also, what would happen if you were to remove it after awhile? Thank you.

a month ago

Hi! Should be fine to add mid-game, the new nests will only spawn in new chunks though IIRC.
Like other mods it should be fine to remove as well, youll be greeted with the default Factorio message when loading a save without the mod that they cleaned out a few entities.

a month ago

You should also be able to use tools / mods to delete some existing chunk to force them to be regenerated if you'd like Armoured Biter nests to suddenly appear in chunks you've already explored without waiting for them to migrate/expand.

New response