Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
Hello. When big and huge snappers are breaking through a wall, they require 2 cells wide passage. However, they break one cell of a wall, and then start running to and fro in front of the hole, doing nothing. Of course, they die quickly in flames.
Could you please fix that suicidal behaviour?
Sorry for the late reply, I updated the unit sizes to be one tile wide to circumvent the issue as I dont want to be fiddling with the AI. It should solve the issues.