ArmouredBiters - 2.1 update


Originally created by CybranM. Adds armoured enemies called Snappers to the game with custom sprites and animations. They've got more health but are slower than regular biters.

Content
a month ago
2.1
96
Enemies
Owner:
slightlygrilled
Source:
https://github.com/ThomasMonkman/Armo...
Homepage:
N/A
License:
CC BY-NC 4.0
Created:
a month ago
Latest Version:
2.0.4 (a month ago)
Factorio version:
2.1
Downloaded by:
96 users

Temp Fork for 2.1 compatibility

Orginal mod here by CybranM

https://mods.factorio.com/mod/ArmouredBiters

ArmouredBiters

https://mods.factorio.com/mod/ArmouredBiters

This mod adds a new type of enemy to the game called Snappers (which don't replace regular biters), they're a bit slower but have more health and resistance than regular biters. Unlike regular biters, snappers have laser resistance to make building late game defences a bit more interesting.
They spawn at the same pollution levels as regular biters at regular biter nests, for example if the biter nest can spawn a medium biter it can also spawn a medium snapper.

Note that the option to enable armoured biter nest works best when creating a new world as they wont spawn in regular biter nests with the option enabled.

YouTube video showing the biters in action: https://www.youtube.com/watch?v=VqCXohS9RWw

Features

  • Five new enemies: Small - Medium - Large - Behemoth - Leviathan (not pictured)
  • New nest for the biters, disabled by default
  • Settings to tweak spawn-rate, health and resistances
  • Both normal and high sprite detail settings (the pngs are also optimized)
  • Settings to change the snappers colour

Credits

Veden - Was instrumental to making this mod, helped a ton

Linver - Created the settings to change snapper stats

MFerrari - Created custom spawner logic and leviathan unit