Armored Train (Turret Wagons) Nayfall_Fixes (Bob's Vehicle Equipment Compatibility) deprecated

by Wirin

Turret Wagons and Armored Train (T.W.A.T.) Nayfall_Fixes. Forked version of https://mods.factorio.com/mod/Armored-train

Content
8 months ago
1.1
4
Trains Combat

Changelog

Version: 1.0.8
Info:
	- Added different icon for armored transport wagons
	- Added equipment compatibility with Rampant Arsenal
	- Removed capability to equip roboports on armored fluid wagon when you have a compatible mod that adds equipable roboports on wagons
Version: 1.0.7
Info:
	- Fixed a bug that causes the game to crash on entity damaged event
Version: 1.0.6
Info:
	- Changed locomotives, wagons and turrets stats to make them scalable with new tiers
	- Added requirements of military science pack for technology
	- Added 1 row and column to radar wagon grid, now is 5x5
	- Added armored fluid and cargo wagons (There isn't a base image for items, so they will have the vanilla one, idk how to make one)
	- Removed duplicated sprites
Version: 1.0.5
Info:
	- Added base to dependencies, probably it was the problem for locomotive not found
Version: 1.0.4
Info:
	- Fixed a crash that happens when a rock or a tree is damaged
Version: 1.0.3
Info:
	- Forgot to change migration tech name fixed
Version: 1.0.2
Info:
	- Added optional dependencies
Version: 1.0.1
Info:
	- More code refactor for easy changes
	- Added vtk armor plating compatibility
	- Added 5 inventory slots to turret wagons
	- Turrets now recharge ammo from wagon
	- More rate of fire to rocket and cannon turrets
	- Removed damage modifier from turrets (You can still add it on config values, I'll see if i can add a config in game)
	- Fixed minigun turret added to physical projectile damage buff technology
	- Added spanish localisation
Version: 1.0.0
Info:
	- Forked project
	- Added grid to locomotive and wagons
	- Added krastorio2 compatibility (grid equipment and fuel)
	- Refactored almost all code, so it is easy to modify stats or add more entities
	- Added minigun turret to physical attack damage bonus, same as base gun turret (dont know if works)
	- More range and damage modifier to turrets
	- More hp, weight and resistances to wagons and locomotive
Version: 0.4.6
Info:
	- Thumbnail fix
Version: 0.4.5
Info:
	- Changed sprite for radar (Limited Distribution Only Licence of original mod by Earendel)
Version: 0.4.4
Info:
	- Changelog fix!
	- Dependencies fix!
	- Title fix!
Version: 0.4.3
Info:
	- Update for 1.1 factorio (experimental)
Version: 0.4.2
Info:
	- Radar platform! (fuel powered)
	- Icons improved!
	- Recipes balanced!
	- Localization (RU, KO auto-translated)
Version: 0.4.1
Info:
	- Flamethrower turret!
	- Turret parameters balanced again
Version: 0.4.0
Info:
	- Cannon turret! (Changes vanilla tank ammo - not to damage player forces)
	- Projectile offset fixes
	- Bug when can not exit wagon/platform fixed
	- Turret parameters balanced
Version: 0.3.13 BETA
Info:
	- Wagon turrets re-implimented (optimised, can accept all types of ammo)
	- Removed unnecessary items and recipes
	- Cannon turret in future updates (need to fix sprite offsets)
	- No migrations, because everything was re-implemented!
Version: 0.3.12
Info:
	- Update for 1.0
Version: 0.3.11
Info:
	- Changelog fix
Version: 0.3.10
Info:
	- Few scripts changes for compatibility with some mods...
Version: 0.3.0
Info:
	- Mod portal version bug fix.
Version: 0.2.2
Info:
	- Fixed mask and shadow for locomotive.
	- Turret range tweaked.
	- Minor fixes.
Version: 0.2.16 
Info:
	- Fixed shadows and masks for some wagons.
	- Minor fixes.
	- P.S. A. Train will be remade in future update. B. Ammo compatibility coming in next update.
Version: 0.2.151 BETA
Info:
	- Fixed graphics for rocket, cannon, minigun platforms/wagons.
	- Fix for factorio 0.17.34 (See fff #293)

Changes:
	- Cannon platform are no more! Replaced with Cannon Wagon!
	- Other minor fixes
Version: 0.2.11 BETA
Info:
	- Added rocket turret!

Changes:
	- Speed force of armored locomotive fixed!
	- Tech and upgrades are fixed!
	- Minor fixes.
Version: 0.2.0
Info:
	- This is a BETA version.

Changes:
	- Now there are platforms with turrets/cannons/ etc. In the future they will be modular, you build 1 platform and put (I mean craft) on them whatever you want, even a radar.
	- Graphics a little bit "strange" (blame Factorio's sprite render-layers), but still looking good.
	- Added more bugs and glitches.
Version: 0.1.52
Changes:
	- Fixed Hp and other minor values
Version: 0.1.51
Info:
	- 0.17. version of game compatibility
Version: 0.1.2
Bugfixes:
	- Fixed issue with Vehicle Turret mod, now can run both. (Additional testing required)
	- Fixed technology tree and descriptions.
	- Minor fixes.

Changes:
	- Migrations are written so no broken saves, and correct map loading.
	- Removed recipe for rocket turrets. (They are still in game, will add them in future updates as soon as I fix them and add turret cannons)
	- Added new bugs. (Report if any stuff is broken)
Version: 0.1.11
Bugfixes:
	- Fixed displayed names.

Changes:
	- Now able to install turret only in minigun wagon, not vanilla one. The vanilla one is working like a storage as it should be.
	- Expanded selection box so player can repair his turrets.
Version: 0.1.1
Bugfixes:
	- Fixed sprite bug on startup.
Version: 0.1.0
Info:
	- Initial release.