Hello,
thank you for porting the mod to a current version, thanks to that we can somehow increase our inventory size without feeling too cheaty (especially when we play krastorio2 and Space Exploration mods so there's a ton of new intermediate items which results in even messier inventory).
However, would be possible to change the multiplier logic for Pocket MK2? Either give an option to input my own multiplier number (instead of the dropdown of preset numbers) or give the option to set total slots for MK2? The point is that when I set MK1 to 2 slots then only multiplier 5 is beneficial in comparison of MK1 because MK2 is 2x2 in grid while MK1 is 1x1 which means in one MK2 I can insert 4x MK1 which is the equivalent of multiplier 4.
The second thing is I'd like to set, for an instance, a higher benefit of pocket MK2 like 13 slots (considering that the base number of MK1 is 2), although even if the multiplier option would allow me to set the value to 6 {12} or 7 {14} I still won't be able to set it to 13.
Thank you for answer,
Jouki