Aquafarm Extended


Adds an aquafarm, which produces fish. Compatible with modded fish.

2 months ago
0.18 - 1.1
2491

Changelog

Version: 1.1.2
Date: 2022-02-23
  Bug Fixes:
    - "table index is nil" for fish with no mineable products, hopefully fixed it
    - should remove a fish which now has no mineable products, too (hopefully this is right)
Version: 1.1.1
Date: 2021-10-03
  Changes:
    - if Industrial Revolution 2 is active, Aquafarm recipe is changed
Version: 1.1.0
Date: 2021-01-03
  General:
    - 1.1 release
    - icon in chat is just the fish icon, not entity: fish . Can change back if someone wants.
Version: 1.0.0
Date: 2020-11-18
  General:
    - Initial Release
    - mod-migration-check in control.lua: local force_valid_and_vanilla_fish = true
           true, all previous aquafarms catch raw-fish (even ones that caught nothing!)
           false, look for new fish to catch with extended range (can find no fish and stop working)
	- print which fish is detected (to the player placing the fishery)
	- print if fish produces no items