Anti-Cheese Waterfill

by _zapper

A waterfill mod without the cheese! Waterfill can only be placed near other bodies of water (Which means you can't use this on planets unsuitable for water)! Biters can pass through man-made shallow water! Waterfill can't instantly delete alien nests, cliffs, ore patches and any man-made structures! Highly configurable!

Utilities
8 months ago
1.1
388
Environment Fluids

Changelog

Version: 1.1.1
Date: 14. 03. 2024
  Bug fixes:
    - The 'global' setting for restricted placement has been causing the world to crash when attempting to use it. This has been fixed.
Version: 1.1.0
Date: 13. 03. 2024
  Changes:
    - Overhauled the 'direct' placement restriction setting. You can now place it and its ghosts where-ever you like but it won't blow up.
    - Any explosive that wasn't able to detonate initially ('direct' or 'indirect') will do so if another explosive detonates within range.
    - The placement restriction setting is now a map setting as it now doesn't require you to restart your game.
  Notes:
    - Explosives do not constantly check for water around itself if it didn't blow up (as it will get very laggy with higher quantities of explosives and/or unideal settings) so if you somehow place water next to it with another mod, it will not know until you detonate another explosive near it or you re-place it.
Version: 1.0.2
Date: 13. 03. 2024
  Bug fixes:
    - Fixed a bug where land mines would instantly waterfill once they armed themselves. How? IDK!
Version: 1.0.1
Date: 13. 03. 2024
  Changes:
    - Minor code cleanup & commenting (Nothing you care about).