Angry Biters will make all units and turrets (worms in vanilla) enrage once they hit 50% hp. An enraged unit runs twice as fast, attacks twice as fast, regenerates health twice as fast, and pursues its target four times as far. An enraged turret attacks twice as fast and twice as far. Should play nice with other mods that either tweak vanilla enemies or add new ones entirely, but if it doesn't please let me know!
Small changes concerning balance, gameplay, or graphics.
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Dependency | 428K | |
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Built-in dependency |
base >= 1.1.0 | - |
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Optional dependency |
Rampant >= 3.1.2 | 123K |
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Optional dependency |
RampantFixed >= 1.7.4 | 31.1K |
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Optional dependency |
enemyracemanager >= 1.20.7 | 13.3K |
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Optional dependency |
Toxic_biters >= 1.1.5 | 28.6K |
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Optional dependency |
Natural_Evolution_Enemies >= 1.1.28 | 15.4K |
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Optional dependency |
ArmouredBiters >= 1.1.9 | 158K |
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Optional dependency |
Cold_biters >= 1.2.1 | 58.3K |