Ancient Knowledge


This mod adds new ancient technologies that are direct upgrades to other buildings, but are still balanced.

Content
3 months ago
2.0
331
Combat Manufacturing

b [Resolved] Ancient Knowledge not compatible with Orbital Ion Cannon mod

5 months ago

Hello,

thanks for the nice mod. Unfortunatly it has an incompatability with orbital ion cannon that crashes the game.

when firing an orbital ion cannon the game crashes with below mentioned messages. Ion cannons work somehow like an artillery, hence the event call, but are launched into space and do not exists as object/buildings after launch. My guess is that you have to wrap a event.source ~= nil around your logic in the replace_biters_from_artillery_with_quality function.

The mod Ancient Knowledge (0.1.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event AncientKnowledge::on_trigger_created_entity (ID 28)
AncientKnowledge/control.lua:22: attempt to index field 'source' (a nil value)
stack traceback:
AncientKnowledge/control.lua:22: in function 'replace_biters_from_artillery_with_quality'
AncientKnowledge/control.lua:40: in function <AncientKnowledge/control.lua:39>

3 months ago

Hey there, thanks for your report. This bug has been fixed in the newest version of this mod

New response