Tweaks the Alien Biomes mod, making optional some of its non-optional changes to vanilla gameplay. This is not the mod itself with changes, but rather a "mod of a mod". Can optionally be used with other mods that make similar changes that need undoing.
Small changes concerning balance, gameplay, or graphics.
Version: 0.0.6
Date: 2023/03/30
Features:
-- Added a pair of settings for adjusting rock frequency from Alien Biomes
Version: 0.0.5
Date: 2023/03/04
Features:
-- Setting to remove resource collision from trees
Version: 0.0.4
Date: 2023/02/23
Bugfixes:
- Fixed a crash on startup from the tree pollution setting looking for Alien Biome assets without actually checking if the mod is even enabled. D'oh!
- Fixed a crash on startup from a possible nil pollution_absorption_per_second value on tiles
Version: 0.0.3
Date: 2023/02/20
Features:
-- Setting to normalize tree pollution absorption to vanilla levels
Fixes:
-- Corrected entry to changelog for v0.0.2
Version: 0.0.2
Date: 2023/02/19
Features:
-- Setting to restore tile pollution absorption values (also attempted to normalize Alien Biomes added tiles to match vanilla values)
Version: 0.0.1
Date: 2022/06/08
Features:
- Initial release
- Setting for adding player collision back to trees
- Setting for allowing resource placement on landfill again