Tweaks the Alien Biomes mod, making optional some of its non-optional changes to vanilla gameplay. This is not the mod itself with changes, but rather a "mod of a mod". Can optionally be used with other mods that make similar changes that need undoing.
Small changes concerning balance, gameplay, or graphics.
Version: 0.0.6 Date: 2023/03/30 Features: -- Added a pair of settings for adjusting rock frequency from Alien Biomes
Version: 0.0.5 Date: 2023/03/04 Features: -- Setting to remove resource collision from trees
Version: 0.0.4 Date: 2023/02/23 Bugfixes: - Fixed a crash on startup from the tree pollution setting looking for Alien Biome assets without actually checking if the mod is even enabled. D'oh! - Fixed a crash on startup from a possible nil pollution_absorption_per_second value on tiles
Version: 0.0.3 Date: 2023/02/20 Features: -- Setting to normalize tree pollution absorption to vanilla levels Fixes: -- Corrected entry to changelog for v0.0.2
Version: 0.0.2 Date: 2023/02/19 Features: -- Setting to restore tile pollution absorption values (also attempted to normalize Alien Biomes added tiles to match vanilla values)
Version: 0.0.1 Date: 2022/06/08 Features: - Initial release - Setting for adding player collision back to trees - Setting for allowing resource placement on landfill again