Aircraft Realism

by haih_ys

Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]

Content
3 hours ago
0.17 - 2.1
69.2K
Transportation

g Old plane and new plane inventories are different sizes

3 months ago

Everything went normal until I put a toolbelt into plane's equipment grid.The plane could still move on the ground,but when it took off the game crashed.I dont have any AAI mod enabled(Not even installed).

The mod Aircraft Realism (2.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event AircraftRealism::on_tick (ID 0)
AircraftRealism/logic/planeController.lua:61: Old plane and new plane inventories are different sizes. Check plane prototypes
stack traceback:
[C]: in function 'assert'
AircraftRealism/logic/planeController.lua:61: in function 'copyInventory'
AircraftRealism/logic/planeController.lua:230: in function 'transitionPlane'
AircraftRealism/logic/planeController.lua:470: in function 'checkTransitionTakeoff'
AircraftRealism/logic/planeController.lua:482: in function 'updateGroundedPlane'
AircraftRealism/logic/planeController.lua:547: in function 'handler'
AircraftRealism/control.lua:48: in function <AircraftRealism/control.lua:40>

3 hours ago

There is likely an incompatible mod. You can try using the setting "Disable plane validation" as of v2.1.0 of AircraftRealism and see if that fixes it.

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