Aircraft Realism

by haih_ys

Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]

Content
3 months ago
0.17 - 1.1
46.5K
Transportation

i ✔️ Auto-support cruising speed

4 years ago
(updated 4 years ago)

When a plane flies, it slowly loses speed until it crosses minimum and the plane lands.
Could you please make it, so that this speed loss would not cross minimum, unless a braking key is pressed?
I am using your mod heavily, thank you for it again!

4 years ago

Hi, thanks for making a post here!

I am actually planning on adding the ability to maintain a cruising speed since there have been a few close calls too for me flying the planes, it will probably be available soon.

4 years ago
(updated 4 years ago)

Added as of 0.4, see "Auto reaccelerate to keep airborne".

4 years ago

*thumb up*

4 years ago
(updated 4 years ago)

Ooops. Now it crashes.
Here's a save (the crash happened when I was doing something with the train - riding, or entering, or exiting, I think): http://file.sampo.ru/rsgn4t/
I have an unconfirmed guess that it might have something with Autodrive mod.
The error is like:
76.142 Error MainLoop.cpp:1195: Exception at tick 18357632: Мод Aircraft Realism вызвал неустранимую ошибку.
Пожалуйста, сообщите об этой ошибке автору мода.

Error while running event AircraftRealism::on_player_driving_changed_state (ID 26)
Entity is not car.
stack traceback:
AircraftRealism/control.lua:27: in function <AircraftRealism/control.lua:21>
stack traceback:
[C]: in function 'get_passenger'
AircraftRealism/control.lua:27: in function <AircraftRealism/control.lua:21>

4 years ago

Thank you, fixed for 0.4.1.

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