Age of Empires II sounds replacement

by snouz

Age of Empires II sounds replacement

Tweaks
6 days ago
2.0 - 2.1
119
Environment

g crash on launch

6 days ago
(updated 6 days ago)

hey, i got this after updating to 2.1

Failed to load mods: Age_of_Empires_II_soundpack/data.lua:106: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
Age_of_Empires_II_soundpack/data.lua:106: in main chunk

Mods to be disabled:
• Age_of_Empires_II_soundpack (1.4.2)

any info i could send you for fixing this? i miss my villager noises

6 days ago
(updated 6 days ago)

Hi, I don't personally have the crash, but I see where I did not put sufficient tests, so I fixed it, could you confirm it doesn't crash anymore? Thanks for the report : )

no dice; the only thing that changed is moving from data.lua:106 to data.lua:107

is there any detailed log i could send you? it's likely some weird compatibility nonsense between it and pyanodon's. i perfectly understand if it's not within your scope to want to bother with that, though

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