Modules for 5dim's mod Adds a brand new merged modules and 10 tiers of the rest of the modules This mod include: - New pollution module - New merged module that combine effect of all modules of this tier - 10 tiers of all modules - 10 tiers of beacons
Mods introducing new content into the game.
Version: 2.1.1
Date: 2026-08-05
Bugfixes:
- Beacons had a wildly excessive number of module slots on the higher tiers. The MK10 came with
82 of them and reached across most of a factory on its own.
Changes:
- Beacon tiers now grow at a steady pace. Every tier spreads module effects a little better,
most tiers reach one tile further, and every second tier adds a module slot.
- The MK10 beacon holds 6 modules, spreads their effect twice as well as the original beacon and
reaches ten tiles out.
- Higher tier beacons draw more power, in line with what they now give back.
Version: 2.1.0
Date: 2026-07-06
Major Features:
- New release for Factorio 2.1.
- Huge overhaul of the whole 5Dim's mod family compared to the previous version.
Changes:
- We strongly recommend starting a new game with this release.
Version: 2.0.8
Date: 2024-12-12
Changes:
- Rollback to a stage load to prevent mods breaks. (sorry if someone updated before this fix)
Version: 2.0.7
Date: 2024-12-10
Changes:
- Change game stage load to data-updates to prevent compatibility errors. (Thanks to Kux)
Version: 2.0.6
Date: 2024-12-10
Changes:
- Fix recipe for quality mk7 module
Version: 2.0.5
Date: 2024-12-06
Changes:
- Fix compatibility with non quality mod
Version: 2.0.4
Date: 2024-12-06
Changes:
- Fix compatibility with non quality players.
Version: 2.0.3
Date: 2024-12-05
Changes:
- Fix merged module recipe.
Version: 2.0.2
Date: 2024-12-05
Changes:
- Added new quality modules tiered
Version: 2.0.1
Date: 2024-11-25
Changes:
- Fix beacon distribution_effectivity
Version: 2.0.0
Date: 2024-11-03
Changes:
- Factorio 2.0 compatibility
Version: 1.1.0
Date: 2020-12-07
Changes:
- New version updated to Factorio 1.1