248k Mod


Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation. Can be played as a standalone mod or in overhaul mode.

Overhaul
1 year, 2 months ago
1.0 - 1.1
52.4K

b fu_burn_logistic-chest-botUpgrader_recipe

2 years ago

Error ModManager.cpp:1558: Error while loading recipe prototype "fu_burn_logistic-chest-botUpgrader_recipe" (recipe): Key "icon_size" not found in property tree at ROOT.recipe.fu_burn_logistic-chest-botUpgrader_recipe
Modifications: 248k Mod

2 years ago

Error ModManager.cpp:1558: Error while loading recipe prototype "fu_burn_logistic-chest-botUpgrader_recipe" (recipe): Key "icon_size" not found in property tree at ROOT.recipe.fu_burn_logistic-chest-botUpgrader_recipe
Modifications: 248k Mod

this will be fixed with the next version.

2 years ago

im getting this error also. has it been fixed?

1 year, 8 months ago

nope didnt get fixed

1 year, 5 months ago

if anyone else gets this issue i think it is an incompatibility with https://mods.factorio.com/mod/botReplacer

1 year, 4 months ago

if anyone else gets this issue i think it is an incompatibility with https://mods.factorio.com/mod/botReplacer

No it isn't at all. For it to be working correctly "icon_size" must be set in the correct prototype (lua file) which could be
either 248k mod or botReplacer which I have to take a look into. Ones found and added, it should be resolved and no longer
pop up :)

Notice: Re-Write of 248k is going slowly, since it's bigger and needs a few more re-writes and re-balances.

8 months ago

if anyone else gets this issue i think it is an incompatibility with https://mods.factorio.com/mod/botReplacer

Jup works without it, so I would call it incompatible as of this version,

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