Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation. Can be played as a standalone mod or in overhaul mode.
Large total conversion mods.
Version: 1.0.31 Date: 23.02.2024 Bugfixes: - fixed a crash on the KI gui
Version: 1.0.30 Date: 20.02.2024 Features: - added german locale (thanks to SempfgurkeXP2) Changes: - fixed issue with KIX not inserting right module amount (PR #52) - water pressurizers can now use steam with temp of 165dec or higher (PR #45) Bugfixes: - fixes multiple recipe insertions (PR #47) - fixed issue with SE in overhaul mode, silo needing CFC
Version: 1.0.29 Date: 29.06.2022 Features: - added option for legacy icons on rare metals - added new miner tiers and upgrade items Changes: - made roboports and bots more tanky Bugfixes: - fix bug with industrial revolution
Version: 1.0.28 Date: 17.06.2022 Features: - added ingot former machine (fusion stage) - retextured rare metals - added a compressed version of rich water and dirty water Changes: - changed map color of silo tank to that of normal storage tank - made electric furnace cheaper in terms of fiberglass r. plastic - but increased titanium/neodymium usage in science packs Bugfixes: - fixed issue with K2 and rfp in overhaul mode
Version: 1.0.27 Date: 08.06.2022 Bugfixes: - fix for Squeak through and SE collision box issues
Version: 1.0.26 Date: 07.06.2022 Features: - added rocket fuel recipes from kerosene Bugfixes: - added upgradeability for solar panel and assembling machines - fixed startup bug with new roboport prototype attribute
Version: 1.0.25 Date: 01.06.2022 Features: - added 3 main menu simulations - added circuit connections to 248ks roboport Bugfixes: - fixed bug where KI core would still transmit modules when power was cut Changes: - buffed 248ks roboport and charging station charging - reduced diesel train pollution output - reduced aluminum ceramic composite and glass fiber composite usage for buildings + engines in overhaul mode
Version: 1.0.24 Date: 27.5.2022 Features: - added optional science retexture - added science overhaul [WIP] Changes: - buffed industrial glass production with K2, but reduced crafting speed Bugfixes: - fixed bug with K2 and RFP in overhaul mode
Version: 1.0.23 Date: 21.5.2022 Features: - added nre sprites for nuclear fuel - added additional icons to recipes which are tierd
Version: 1.0.22 Date: 19.5.2022 Features: - added a new sprite for hot lead coolant Changes: - added module slots for laser/plasma/magnet facility, decreased their lead usage - added module slots to fusor, improves yield of fusor recipes - increased yield of lithium to lithium[6] - made all rare metals cheaper - removed KIX dependency from max beacon support tech
Version: 1.0.21 Date: 13.5.2022 Features: - added a better ceramic recipe in fission stage - added descriptions to a lot of machines/items - added high capacity steam turbine Changes: - all building icons are now brighter - lowerd volume of some machines - made combined matter cheaper - added another exotic kovarex recipe - reduced stack sizes of energy crystals and diesel fuels - increased stack size of neutron canisters - adjusted fusion reactor fluid inputs - increased Item/fluid handler module slots
Version: 1.0.20 Date: 07.5.2022 Features: - added a better ceramic recipe in fission stage - added descriptions to a lot of machines/items Changes: - decreased steam usage for 248ks oil processing (even more when K2 is used) - buffed carbon and sulfur driven oil processing - increased yield of rich powder processing and made it faster - increased conversion rate of sulfuric acid -> hydrosulfuric - set minimum working temperature for thermochemical seperator to 500 dec
Version: 1.0.19 Date: 05.5.2022 Features: - added a new recipe for electrical water seperation Changes: - Energy injector is now a assembling machine instead of a furnace - advanced oil processing from kerosene now returns 70 instead of 90 water - KI2 energy now needs lithium instead of U235, decreased cost overall - electrical water seperation recipes will now only take in gold and return gold with a certain percentage - energy crystals have got their fuel value back - better diesel fuels now cost less, but use charged crystals Bugfixes: - removed conditional requires which caused sync problems - fixed bug with electric trains by shadoxxhd
Version: 1.0.18 Date: 04.5.2022 Features: - added energy injector to charge energy crystals aswell as water electrolysis - added zh-CN(Chinese) locale by plexpt Changes: - removed fuel values of energy crystals, moved to charged variants
Version: 1.0.17 Date: 03.5.2022 Features: - updated some machine sprites with working lights Changes: - decreased fuel values of energy crystals - decreased fuel values of diesel train fuel - decreased cost of equipment items
Version: 1.0.16 Date: 26.4.2022 Changes: - reduced cermic steam cost even more + fix for krastorio
Version: 1.0.15 Date: 26.4.2022 Changes: - reduced roboport hitboxes - reduced overall steam usage (esp. for ceramics and oil production) - fixed purification ratio for advanced purification - nuclear waste storage is now cheaper aswell as of silo tank - decreased dirty water usage for lithium and fluorite Bugfixes: - fixed blackhole desync and KI beacon update (by x2605)
Version: 1.0.14 Date: 20.4.2022 Features: - added fission stage stone quarry which can mine stone from nothing Changes: - reduced stone usage for rich water production - buffed fission stage oil processing - reduced energy crystal usage for blue science - reduced stone usage for industrial glass Bugfixes: - fixed loading bug caused by overhaul mode
Version: 1.0.13 Date: 15.4.2022 Changes: - Rich powder accepts no longer productivity to prevent solution container looping - nerfed rich water extraction from rich powder - increased stone usage for rich powder and increased time usage - added module slots to Item/fluid handler Bugfixes: - Arc Furnace texture was missaligned
Version: 1.0.12 Date: 13.4.2022 Features: - updated ru locale thanks to Astorin - flame throwers can now use kerosene and desulfurized kerosene - added highly advanced oil/kerosene processing Changes: - Overhaul mode is now off by default to prevent sync issues - made early game techs towards ass. machine 2 cheaper to improve early game - added prerequisite for fi advanced purification tech - unused crusher recipes are now hidden - heavily nerfed fi stage uranium purification, also nerfed extraction of uranium/thorium with purification Bugfixes: - temporary fix for multiplayer GUI handling by x2605
Version: 1.0.11 Date: 8.4.2022 Features: - added icon to not operable KI beacons - added text displaying KI beacon channels - added a few delivery cannon recipes for SE by x2605 - updated korean locale by x2605 Changes: - pressurizer now outputs a bit pollution Bugfixes: - fixed water pressurizer beeing net negative in K2 - white hole generator can now be blueprinted - fixed bug that Item/fluid handler was not available with K2
Version: 1.0.10 Date: 8.4.2022 Features: Changes: - Fusion stage burner can now destroy items + turn steam into water and vent water, is now available in electronics stage - Kerosene burner got more fluid inputs - Desulfurized kerosene now got a fuel value - removed access to uranium purification recipe Bugfixes: - fixed sprite of plasma facility overlaying fluid output
Version: 1.0.9 Date: 8.4.2022 Bugfixes: - fixed a bug with K2 that biusart lab did not accept science cubes
Version: 1.0.8 Date: 6.4.2022 Features: - updated korean locale by x2605 - added circuit connections to tank - updated mod settings to be more organized and added some info - added light effects to arc furnace, KI cores, star engine, Fusion reactors, White/Black hole and fu stage machines
Version: 1.0.7 Date: 6.4.2022 Features: - added pipe covers for most machines - added more inputs to KI cores to improve symetry - added new simple kerosene recipe in Overhaul mode, without lightoil - added korean locale by x2605 Changes: - removed squeak through dependency - shifted current kerosene recipe to advanced oil processing
Version: 1.0.6 Date: 3.4.2022 Features: - integrated realistic reactors into overhaul mode. [WIP] - updated thumbnail
Version: 1.0.5 Date: 2.4.2022 Features: - redone star engine graphics, aswell as decreased star engine size, current star engines will drop to ground Changes: - reduced water pressurizer cost - KI1 tech now requires circuit networks in overhaul mode - lithium processing is now tied to battery tech in overhaul mode
Version: 1.0.4 Date: 30.3.2022 Features: - added kovarex like processing for rich water - added corrosive solution and its use in fuel reprocessing Changes: - fu stage burner is now furnace, which no longer outputs power - added dirty water to water conversion in purifier for early game
Version: 1.0.3 Date: 23.3.2022 Features: - integrated some of k2 equipment into overhul mode including personal batteries, shields and power generating equipment Bugfixes: - fixed ore purifaction needing logistic science as prerequisite
Version: 1.0.2 Date: 23.3.2022 Features: - added recipe for ceramic for overhaul mode
Version: 1.0.1 Date: 23.3.2022 Features: - updated ru locale thanks to Astorin Bugfixes: - fixed bug that causes a crash with the new overhaul mode
Version: 1.0.0 Date: 22.3.2022 Features: - added vanila overhaul mode: integrate 248k items, buildings and techs into progression + change vanila items + buildings accordingly - added krastorio 2 overhaul mode. - use mod settings to choose standalone mode or overhaul mode
Version: 0.9.5 Date: 19.1.2022 Features: - added ja locale thanks to kyon1207 - added ru locale thanks to Astorin
Version: 0.9.4 Date: 4.1.2022 Bugfixes: - fixed crash with krastorio 2 and omnifluid
Version: 0.9.3 Date: 12.10.2021 Changes: - added new graphics for a lot of machines - changed size of fusion reactors to make them rotable, previous reactors will drop on the ground - nerferd output of neodymium, gold and titanium - casting and smelting now allow 248k productivity modules - increased module slots in crystal grower, reduced energy crystal grow time to 10s - buffed bug zapper damage to 10k
Version: 0.9.2 Date: 4.9.2021 Features: - added option to make landfill using dirty water - added option to vent dirty water - added recipe to produce steel
Version: 0.9.1 Date: 03.9.2021 Changes: - removed fluid must flow dependency - removed god-forsaken extractor inserter dependency - changed working speed of fiber maker to 1 from 3.5 - black hole stabalizer is now cheaper, but crafttime is longer - changed order of the science packs to better fit into the tech tree - fuel rods now use Aluminum-composite instead of Aluminium - decreased craft time for diesel fuels - increased yield for energized diesel fuel Features: - added neutron fluid - added nuclear waste
Version: 0.9.0 Date: 31.08.2021 WARNING: - This version contains major changes so updating on an exiting save can work but is not advised Features: - added new composite materials - added ore purification - added ore smelting - added a bunch of new machines - overhauled fusion tech - rebalanced exotic science - added a lot of intermediates - reorganised tech tree - added ES-es locale - big thanks to Seraphim - added a way to re-heat liquid lead - added some recipes to accept 248k prod. modules Changes: - portable nuclear reactor is now cheaper - KIX science cost tweaked - adjusted S-lab hitbox - fixed fusor energy input - nerved el_burner effectivity to 90 percent - nerved solar panel output - Future train 1 is now available in fusion stage - Future train 1 now uses nuclear fuel - KI2/KI3 core now directly produce KI science - may not migrate properly from old versions
Version: 0.6.3 Date: 13.7.2021 Bugfixes: - fixed white hole machine bounding box
Version: 0.6.2 Date: 12.7.2021 Features: - added fission stage shield equipment - added bug zapper discharge equipment
Version: 0.6.1 Date: 11.7.2021 Bugfixes: - fixed a bug caused by non-stackeable items
Version: 0.6.0 Date: 10.7.2021 Features: - added white hole generator - added up to 248k elements - added S-Lab and science packs
Version: 0.5.3 Date: 16.6.2021 Features: - added tank to kerosene producing - added recipe for building nuclear bombs from plutonium
Version: 0.5.2 Date: 29.5.2021 Changes: - adjusted water pressurizer energy input
Version: 0.5.1 Date: 27.5.2021 Bugfixes: - fixed KI migration bug
Version: 0.5.0 Date: 27.5.2021 Features: - added black hole generator - added Informatron support Changes: - changed pollution and production values for modules - changed kerosene burner output Bugfixes: - fixed a bug where KI amplifier did not update properly
Version: 0.4.10 Date: 12.5.2021 Bugfixes: - fixed old KI beacon crash on mine
Version: 0.4.9 Date: 12.5.2021 Features: - updated nearly all tech/item icons - increased stack sizes for energy crystals - added matter charger, stabilizer, crushed exotic matter - added Black hole gnerator [WIP, disabled] - updated Krastorio 2 integration Bugfixes: - core slaves are no longer destructible
Version: 0.4.8 Date: 12.5.2021 Bugfixes: - fixed migration bug: handling already reinited KI buildings - fixed bug with max rate calculator: cursor stack being invalid for read
Version: 0.4.7 Date: 12.5.2021 Features: - added first part of SE compatibility [WIP] Bugfixes: - fixed migration bug, which caused to reinit KI buildings
Version: 0.4.6 Date: 11.5.2021 Features: - added another magnet train - added crystal growth facility
Version: 0.4.5 Date: 9.5.2021 Bugfixes: - fixed migration error
Version: 0.4.4 Date: 8.5.2021 Features: - reworked KI mechanic [NOTE: old KI link setups will be reseted to channel 1] Bugfixes: - fixed lang
Version: 0.4.3 Date: 5.3.2021 Bugfixes: - fixed a bug caused by biters
Version: 0.4.2 Date: 4.3.2021 Features: - added more support for Ind2 WIP Bugfixes: - fixed inputs for KI2 and KI3 machines
Version: 0.4.1 Date: 4.3.2021 Features: - added custom description for KI linker
Version: 0.4.0 Date: 4.3.2021 Features: - added KI2 and KI3 core - added KI2 and KI3 beacons - added KI2 and KI3 machines - added KI2 and KI3 tech tree - adjusted booktorio wiki and some item descriptions - adjusted sprites for Core fluids
Version: 0.3.20 Date: 25.2.2021 Features: - adding compatibility between ind2 and 248k, WIP Bugfixes: - fixed missing lang key
Version: 0.3.19 Date: 23.2.2021 Features: - added new sprites for fusion stage: exchanger and thermochemical seperator - added new sprites for exotic stage: crafter Bugfixes: - fixes ingame changelog file
Version: 0.3.18 Date: 21.2.2021 Features: - added new sprites for fusion stage: stelerator, burner, fusor and activator
Version: 0.3.17 Date: 21.2.2021 Features: - added new sprites for fission stage: reactor, roboports, charger, crafter and crusher Bugfixes: - added Migrations for new recipes
Version: 0.3.16 Date: 20.2.2021 Features: - added remainding textures for stage 1 - Kerosene burner now generates pollution
Version: 0.3.15 Date: 19.2.2021 Features: - added tanker wagon for em suspension train - updated textures for water pressurizer, water turbine, burner generator. more graphic updates will follow soon
Version: 0.3.14 Date: 8.1.2021 Features: - buffed gauss modules - added koaverx for matter - updated gr train texture
Version: 0.3.13 Date: 29.12.2020 Features: - Portable train reactor now usable in K2
Version: 0.3.12 Date: 28.12.2020 Bugfixes: - fixed Booktorio wiki Changes: - changed lang keys for aluminum (AE) to BE - fixed stuff for sandros fixes - changed ingredients of last recipe
Version: 0.3.11 Date: 19.12.2020 Features: - modified krastorio endgame recipes (config) - relocated recipe from 0.3.10
Version: 0.3.10 Date: 16.12.2020 Features: - added recipe for petroleum usage
Version: 0.3.9 Date: 06.12.2020 Features: - added krastorio 2 sprite for tech card - thanks to romner_set Bugfixes: - fixed krastorio 2 bug with rfp
Version: 0.3.8 Date: 06.12.2020 Bugfixes: - fixed sprite bug
Version: 0.3.7 Date: 05.12.2020 Features: - updated to factorio version 1.1 - shifted some dependencies (booktorio is now no longer required) - added support for krastorio 2
Version: 0.3.6 Date: 29.11.2020 Features: - added fusion train, wagon + tech
Version: 0.3.5 Date: 25.11.2020 Features: - added modules 1 to 3 for 248k recipes - added universal modules 4 to 6
Version: 0.3.4 Date: 23.11.2020 Bugfixes: - adressed fluid temperature issues
Version: 0.3.3 Date: 20.11.2020 Features: - added booktorio ingame wiki
Version: 0.3.2 Date: 19.11.2020 Features: - added steel and wheels recipes for star engine
Version: 0.3.1 Date: 19.11.2020 Features: - added exotic matter usage - added super crafting machine - added fusion cell
Version: 0.2.12 Date: 18.11.2020 Features: - added new science pack, and exotic matter with space probes
Version: 0.2.11 Date: 17.11.2020 Features: - added star engine techs: copper, sulfur, lithium, uranium
Version: 0.2.10 Date: 15.11.2020 Features: - added star engine: core, cooler and heating units - added new hydrogen refining techs
Version: 0.2.9 Date: 9.11.2020 Changes: - added dependency for extractor inserter, to get used up fuel cells from machines
Version: 0.2.8 Date: 9.11.2020 Changes: - Fixed fluid inputs for el_pressurizer
Version: 0.2.7 Date: 8.11.2020 Changes: - Fixed fusor inputs, again
Version: 0.2.6 Date: 7.11.2020 Changes: - Fixed kerosene burner texture
Version: 0.2.5 Date: 6.11.2020 Features: - added new fusion reactor - added advanced isotopes - removed fusion reactors module slots - Lead cooling cycle now available in fu_energy_tech - updated liquid lead exchanger sprite Changes: - changed tech tree graphics
Version: 0.2.4 Date: 1.11.2020 Features: - added Tesla and Hertz bots Changes: - robo charger now consumes less energy
Version: 0.2.3 Date: 27.10.2020 Changes: - fixed bug with fusor inputs, input slots are now accessible
Version: 0.2.2 Date: 23.10.2020 Changes: - buffed kerosene producing, now each recipe has a bit increased output - nerferd uranium power - less time to produce diesle fuel - buffed fusion, now consumes less isotopes - buffed fusor output - increased stack size of fusor tech
Version: 0.2.1 Date: 22.10.2020 Features: - added Stellarator fusion reactor - added lead - added liquid lead and cooling cycle Changes: - buffed lithium-6 Isotope producing to make it viable for fusion and changed tech signs ratios to reflect lithium changes
Version: 0.2.0 Date: 21.10.2020 Features: - added Fusion stage - added Seperator, Burner, basic Isotopes - added Fusor, fusion tech signs
Version: 0.1.9 Date: 19.10.2020 Features: - added roboport and robo charger - added kerosene engine for burning kerosene - little visual update for the train - config for blueprinting KI1 beacons, may get some more attention in the future Changes: - decreased overall crafting time for machines (inventory) but also for kerosene producing
Version: 0.1.8 Date: 16.10.2020 Features: - added sound for machines and trains
Version: 0.1.7 Date: 16.10.2020 Changes: - visual update for KI1 beacon
Version: 0.1.6 Date: 15.10.2020 Changes: - buffed thorium fuel cycle - nerfed uranium fuel cycle - changed energy crystal recipe ratios - increased science cost of some techs
Version: 0.1.5 Date: 14.10.2020 Features: - Added crushing - Added new line of energy crstals - Added new train fuel - Added new materials: industrial steel Changes: - changed el_energy_crystal stack size to 100
Version: 0.1.4 Date: 12.10.2020 Features: - Added nuclear miner - Added train and player equipment: nuclear reactor - new recipe for low density structures Changes: - balanced thorium fuel cycle
Version: 0.1.3 Date: 11.10.2020 Features: - Added nuclear crafting machine Changes: - changed technology for meterials: now includes new crafting machine - nerfed basic nuclear fuel