248k Mod


Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation. Can be played as a standalone mod or in overhaul mode.

Overhaul
9 months ago
1.0 - 1.1
52.1K

b [SOLVED] Neutron activator

4 years ago

I have tried to get the consumed fuel rods out with an inserter but they dont grab them so they fill up and stop working. Is that intended or a bug?

4 years ago

I have tried to get the consumed fuel rods out with an inserter but they dont grab them so they fill up and stop working. Is that intended or a bug?

This is indeed a bug. Im working on it - Thank you for reporting

4 years ago
(updated 4 years ago)

I have tried to get the consumed fuel rods out with an inserter but they dont grab them so they fill up and stop working. Is that intended or a bug?

For now you can use this mod for extracting the burnt results: https://mods.factorio.com/mods/darkfrei/BurntExtractor, but it only works if you place a chest to the inserter output, before placing the extractor inserter, and after there is already a used up fuel cell in the burner inventory. I will work on a solution but it may take some time, for now this should at least make the mod playable.

4 years ago

I have tried to get the consumed fuel rods out with an inserter but they dont grab them so they fill up and stop working. Is that intended or a bug?

For now you can use this mod for extracting the burnt results: https://mods.factorio.com/mods/darkfrei/BurntExtractor, but it only works if you place a chest to the inserter output, before placing the extractor inserter, and after there is already a used up fuel cell in the burner inventory. I will work on a solution but it may take some time, for now this should at least make the mod playable.

Okay thanks for the quick and helpful repley

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