248k Mod


Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation. Can be played as a standalone mod or in overhaul mode.

Overhaul
2 months ago
1.0 - 1.1
46.1K

g Balancing

3 years ago

I'm aware that some aspects of my mod may be unbalanced or simply a bit over the top. Since i dont have the time to playtest that much feel free to let me know if some things should be changed, regarding balancing.
Please add a short explanation.

3 years ago
(updated 3 years ago)

Please make some of the recipes work with productivity modules. Especially the ones that involve intermediates and initial stock inputs. As of now, none of them will allow productivity module slotting.

3 years ago

Please make some of the recipes work with productivity modules. Especially the ones that involve intermediates and initial stock inputs. As of now, none of them will allow productivity module slotting.

Ive added specific prod. modules in the last update. They will work for the intermediates and some other.

3 years ago
(updated 3 years ago)

I just notice that you have two recipes for the conversion of 1500deg into 500deg lead, one making 1k of 500deg steam and the other 1k of 1000deg steam. I don't know if you are aware but higher temperature steam in a vanilla turbine does not consume less steam. Indeed, the extra 500 deg of energy above the maximum temperature is simply wasted...(This used to not be the case prior to 0.15)

1000(500-15)200 = 97 MJ => Vanilla Turbine (16 + 2/3) => 97 MW / 50 (1500 deg Lead ) = 1.94 MW / 1500 deg Lead
1000(1000-15)200 = 197 MJ => Vanilla Turbine (16 + 2/3) => Temp cap => 97 MW / 100 (1500 deg Lead) = 0.97 MW / 1500 deg Lead

1000(1000-15)200 = 197 MJ => Vanilla Turbine (16 + 2/3) => Without Temp cap or higher temperature turbine => 197 MW / 100 (1500 deg Lead) = 1.97 MW / 1500 deg Lead

Indeed, the second formula, while attempting to provide a better heat conversion is simply worse than the first
Is this intentional? If not, could you provide a higher temperature turbine or an expansion valve to expand 1000 deg steam into 500 deg steam?

3 years ago

I just notice that you have two recipes for the conversion of 1500deg into 500deg lead, one making 1k of 500deg steam and the other 1k of 1000deg steam. I don't know if you are aware but higher temperature steam in a vanilla turbine does not consume less steam. Indeed, the extra 500 deg of energy above the maximum temperature is simply wasted...(This used to not be the case prior to 0.15)

1000(500-15)200 = 97 MJ => Vanilla Turbine (16 + 2/3) => 97 MW / 50 (1500 deg Lead ) = 1.94 MW / 1500 deg Lead
1000(1000-15)200 = 197 MJ => Vanilla Turbine (16 + 2/3) => Temp cap => 97 MW / 100 (1500 deg Lead) = 0.97 MW / 1500 deg Lead

1000(1000-15)200 = 197 MJ => Vanilla Turbine (16 + 2/3) => Without Temp cap or higher temperature turbine => 197 MW / 100 (1500 deg Lead) = 1.97 MW / 1500 deg Lead

Indeed, the second formula, while attempting to provide a better heat conversion is simply worse than the first
Is this intentional? If not, could you provide a higher temperature turbine or an expansion valve to expand 1000 deg steam into 500 deg steam?

It is intentional, since you will need quite a bit of turbines for 500deg steam. Some other mods aswell as my turbine ++ mod are capable of using 1000deg steam so i wanted to provide some other options, for vanilla turbines this is indeed wasted.

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