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Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.
Mods introducing new content into the game.
A new assault hovercraft for the Hovercrafts mod. This is a standalone expansion and is incompatible with the original mod
Mods introducing new content into the game.
Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.
Mods introducing new content into the game.
Shore port crane for Cargo Ships. Hover the crane and press R to toggle mode: loading or unloading. Requires straight-waterway directly in front (3x3) and within 2 tiles of shore.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
3 better roboports that allows you to command hordes of robots!
Mods introducing new content into the game.
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
Mods introducing new content into the game.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Do you want to reduce pollution without having to download a mod that introduces technologies and air-filtering machines ? Or do you want to extend your pollution cloud way beyond your defense lines ? Then this mod is for you ! It allows to modify the pollution absorption of tiles in the game.
Mods introducing new content into the game.
Add support for Pyanodons to Loaders Modernized. Adjust some recipes, add a few more settings.
Mods introducing new content into the game.
Simple combinator that outputs pollution amount. Useful for monitoring pollution spread in circuit networks and with simpler air filtering in mods like Krastorio 2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This is a fork of: https://mods.factorio.com/mod/botsbotsbotsfork. Replaced Steamworks Bots and UPS Cheap Bots with MK1 and MK 6 respectively. Re-added Basic Active Provider, Requester and Buffer Chests and distributed them across the Bot Researches. Remade all Robot and Roboport Sprites (their colours are now based on belt colours). Doubled the speed of all robot tiers.
Mods introducing new content into the game.
One of my Better-Power-Armors mod: it adds tree new Exoskeletons to the game, with some useful things.
Mods introducing new content into the game.
Mods introducing new content into the game.
Forked! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.