Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Manufacture the titular items for self-defense, recreational or money-making purposes. Trade manufactured weapons and items for resources. Compatible with Bob's ores and metals (Actually not for now as Bob's mods haven't updated to 2.0 yet.)
Mods introducing new content into the game.
Adds superheaters and oil-fired boilers for increased efficiency in power generation
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod replaces your character with a female version of the engineer, Gear Girl! Contains a fully animated character with all 3 levels of armor and custom color masks. This is an updated version of the old Gear Girl Character mod to allow better compatibility with other mods that make changes to the character (reach, flashlight, etc) and with character selector mods, like miniMAXIme.
Small changes concerning balance, gameplay, or graphics.
Ever wondered how far your trains have travelled? Now you can see in real time!
Small changes concerning balance, gameplay, or graphics.
This Factorio mod adds train announcements to the game when sitting in an automatically driven train. Generic station announcements can be assigned to your custom station names via the mod settings.
Small changes concerning balance, gameplay, or graphics.
This mod adds 4 new tiers of fusion reactor for boost your power production.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds adhesive tape, which can be used to glue atomic bomb and artillery shell together!
Mods introducing new content into the game.
Adjustable starting technology levels. Options on unlock all tech as researched, exclude sapce science techs, infinite tech individual levels, and more. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
1 Coal to 50 coals. 1 Coal to 50 woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water. 1 Coal to 1000 steam and more
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Additional Compatibility for Cargo ships mod with Krastorio 2.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.
Mods introducing new content into the game.
Mods introducing new content into the game.
A regularly updated enemy modpack with over 5 fully compatible and balanced mods! Best just click through the dependencies yourself. Set all settings with "hmm-s-hide" automatically. ;)
Collections of mods with tweaks to make them work together.
Compatibity extension for various other mods to sort their items into the 5Dim categories.
Small changes concerning balance, gameplay, or graphics.
Doubles roboport charging pads and flow rate for base and modded 4x4 sized roboports.
Small changes concerning balance, gameplay, or graphics.
Electric trains designed to operate in space too. For Space Exploration mod.
Mods introducing new content into the game.
Ghosts require player's approval before construction bots are dispatched. This gives the player improved control over what parts of the factory get built, and when.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.