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Small changes concerning balance, gameplay, or graphics.
Creates a second locomotive recipe with the old textures from 0.12. Original idea taken from Aidan647's Old Train mod.
Mods introducing new content into the game.
Replaces the engineer with Chinese dress Tianyi. 金丝雀旗袍洛天依主角皮肤模型。 A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Factorissimo 2 adds factory buildings to Factorio. Place them down, walk in, build your factories inside!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod make it possible for ultimate belts to be automatically replaced by ultimate underground belts.
Mods introducing new content into the game.
Powering options for offshore pumps? YES! Pumping water from the ground? YES! Higher tier offshore pumps? YES! Landfill destroys offshore pumps? YES! Get those pumpo action gizmos rollin'
Mods introducing new content into the game.
Enforces 90° angles for auto-connections when electric poles are placed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases width of inventory, recipe categories width, and recipes width. Accommodates the scrollbar in modded warehouses without overlapping items visually. Thanks to z498279401 for the original mod & Derpumu for 2.0 update
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes restrictions on productivity and quality (optional) modules, allowing them in beacons as well as to affect non-intermediate products.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.
Assist train organizations and dispatches. Adds a GUI listing idling and stalled trains (or other customizable filters). Displays train status, for easy and quick schedule inspection and assignment. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds more virtual signals, which can be used for large-scale circuit calculations, map chart tags, station icons and blueprint icons. Currently includes: number signals, colour signals, greek letter signals, mathematical signals, arrow signals, map icon signals. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Flying robots charge in roboports are really fast (balance is not changed)
Small changes concerning balance, gameplay, or graphics.