Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
You can transform your express belts in other colors to organize and put some color in your factory. You can return them to original color too. They are the same as the Express Belts
Small changes concerning balance, gameplay, or graphics.
Freezes belt for people who get migraines or suffer sensory overload, like in autism
Small changes concerning balance, gameplay, or graphics.
Applies the increased damage that atomic weapons receive from the 'stronger-explosives' technology to artillery.
Small changes concerning balance, gameplay, or graphics.
Changes the name of atomic bombs in game to MD4s, short for Medium Distance Democracy Delivery Devices; inspired from Reddit user u/LordHuntington1337. Made in conjunction with fellow modder _CodeGreen
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod normalizes the cost of technologies so that they all require the same quantity of each type of science. For example: A technology that costs: '(10 red + 5 green + 2 blue) x 300' would become '(1 red + 1 green + 1 blue) x 300'.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod nerfs bobs and angels to make the game more balanced throughout. Especially including megabasing
Small changes concerning balance, gameplay, or graphics.
Adds 4 types of concrete that you can choose in settings: Tiles without cracks and with cracks, and, seamless without cracks and with cracks. Made by Quadrox.
Small changes concerning balance, gameplay, or graphics.
Tech Icons and order/sort update for Bob's mods, no revamp, nor graphic game objects changes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Increases the maximum wire distance of Small and Medium Electric Poles to reach between Pyanodon's huge entities
Small changes concerning balance, gameplay, or graphics.
Krastorio Locale Translations for Japan. Krastorio Legacyの日本語私訳。 ほぼGoogle翻訳とWeblio辞書ですが、一部意訳造語してます。
Small changes concerning balance, gameplay, or graphics.
This mod simply changes the colors/brightness of the K2 tank to be more in line with vanilla vehicles.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
For private server Tweaks some stacks sizes and recipes for non production stuff and leaves most stuff alone
Small changes concerning balance, gameplay, or graphics.
Este mod modifica la grid de las armaduras, añade el poder craftear agua y minar acatilados
Small changes concerning balance, gameplay, or graphics.
Makes the game more 'fun'. Play if you dare. Currently only works with vanilla.
Small changes concerning balance, gameplay, or graphics.