Search the Mod Portal by entering a search term.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree. Changes by MnHebi to further integrate Yuoki's with vanilla to make advances feel natural. Also increased tech difficulty. Original mod by Peppe.
Large total conversion mods.
When a platform (suddenly) dies the surface doesn't delete itself so you can see what went wrong and/or grab a blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use IPL Antennas on your Space Platforms to allow them to exchange items when at the same space location, using cargo pods. Transfer items automatically, using circuits and antennas, directly between space platforms without having to send your items to the ground ! Now has a "Hard" mode ! For balance. Optional. Join us on Discord : https://discord.gg/DBW37M34NX
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A planet focused on agriculturing, alien grooming, and trading.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No longer restricts achievements behind specific map settings.
Small changes concerning balance, gameplay, or graphics.
A tool to build a graph of recipes and products. It can be also compute a default setup of machines and its throughput.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a mining planner that allows you to mark ores to be mined directly as their stacked version. With Compressed Fluids installed, resources can also be marked to be extracted as their high-pressure version.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tchekor is a Fulgora & Vulcanus replacement to be used as part of the Solar System++ and Journey projects. It uniquely blends mechanics from both planet production mechanisms together on a tight space.
Mods introducing new content into the game.
A twin planetary system orbiting a common center. The life-rich oceans of royal jelly on Apia and the bloody seas of Carnova, which you will industrialize.
Mods introducing new content into the game.
Configurable buttons for different game speeds and Auto Speed Change when crafting or mining.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds even more achievements for players that are as crazy as I am. Can you reach 1 trillion iron plates, let alone one trillion of anything? Official Mxl-Achievements discord at https://discord.gg/uzgc4dTMUY
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.