Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).
Mods introducing new content into the game.
Set off a flare with your dying breath so you can find your body faster.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 30-39 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
Tells you whether or not your logistic requests can be fulfilled. An orange background indicates a request that is going to be fulfilled, a red background indicates that items are missing from the network. Special thanks to Bilka and TheStaplergun for the tips and to Gangsir for his wiki tutorial on modding
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!
Mods introducing new content into the game.
This mod will create power lines between most of the base game's entities that require power.
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Removes the default items in from player's inventory on spawn/respawn. (Possible to configure to remove only weapons or leave only them.) Before disabling/removing this mod, restore the default items on all your saves. (Load the save, change mod settings and save again.)
Small changes concerning balance, gameplay, or graphics.
Adds 60-69 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
Adds 69 (1-9) instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
Adds 50-59 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
Power your armor with fossil fuels as a midpoint between solar panels and fusion generators.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Shows chunk and tile grids around the player. Designed for radar placement where its chunk location is important, and for OCD players who want to achieve perfect blueprint alignments. (Locale: English, Deutsch, 正體中文)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A Faster Stack Inserter without any animations for lower CPU usage. It can transfer all items from one chest to another between 7 to 25 seconds. Edited by Bodleum to include an Ultra fast Filter Inserter.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Use explosions/bombs to convert land to water. (Originally 'Landfill' by Rseding91)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.