Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Increases the output of asphalt, limestone tile, and coal tile recipes to 10 per craft in PyIndustry.
Small changes concerning balance, gameplay, or graphics.
Made for 501_General_Venator. Changes the Space Rail recipe to use 100 plastic bars instead of the energy catalogue. Also minimizes the recipe to a 1 rail output variant
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
A library, to be a bridge between Icon Badges and mods that have overhaul-specific data. Adds player settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mod that adds more signal color, stolen from devilwarrior's depreciated mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the Alien Artifact stack limit to 200 to prevent the annoying notification when playing Space Exploration
Small changes concerning balance, gameplay, or graphics.
Adds scalable versions of selected recipes to support higher throughput production.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This is a compatibility patch of Nuclear Strike on-Death by PolarZero and True Nukes by BicycleEater This mod replaces the vanilla nuclear strike with a 20t payload offered by True Nukes
Small changes concerning balance, gameplay, or graphics.
Contains the space extension integration of Expanded Rocket Payloads Continued touched by an angel bob, just without needing angel bobs
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Removes slowing down when walking on some tiles. Raises the walking speed of all tiles to be at least 1.
Small changes concerning balance, gameplay, or graphics.
Every item is a resource. If your mods error while running this, disable all then edit the max resources. Configurable.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Allows productivity modules in Space Exploration machines! Original (last version) of the mod by decxi.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds the alternative science pack production with research and optional productivity techs. Did you ever wanted to cast military science packs? Now you can! Profit from the built-in productivity of the non-Nauvis buildings for your science production.
Mods introducing new content into the game.