Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Kill all robots low on power, anywhere on the map, belonging to the player's force
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tenebris doesn't lock promethium and science productivity research behind its new science packs.
Small changes concerning balance, gameplay, or graphics.
Reskins and adds walls using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Easily create item insertion request for entities using a selection tool! Great for starting up builds that need some items to bootstrap. Requested by JigSaW on Discord.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds solid versions for every fluid in the game, as well as recipes for converting fluids to and from the solid variant.
Mods introducing new content into the game.
Remake of dwinks original Advanced Electric mod - Adds additional ranks of boilers, steam engines, steam turbines, power poles, nuclear reactors, and adds primary load versions of steam engines and turbines.
Mods introducing new content into the game.
A mod pack for some friends. Includes 5dims, Angels, Bobs, AAI, Pyanodons, some utility/QoL mods, and some novelty mods (like Renai Transportation).
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Press U to upgrade buildings in place. Can craft buildings if you don't already have them. May be unstable until 0.1.0, expect crashes to happen occasionally.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a warp drive machine which consumes warp power cells to transport a space platform to the next space location instantly. Platform must be moving forward to be teleported.
Mods introducing new content into the game.
This mod aim to adjust power of diffentent element of the game to be more realistic (Power producing, Ore, Oil, Fission , Fusion)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Kovarex Enrichment Process now only takes what it needs. It fills the centrifuge to 100% of the U-235 needed rather than loading in extra. In other words, Kovarex enrichment centrifuges will only take the exact amount of U-235, and leave the extra they create alone! Just remember to override your inserters stack limit to 1.
Small changes concerning balance, gameplay, or graphics.
In bobelectronics 2.0, the recipe of electronic circuits changed to require wooden boards instead of basic circuit boards. This mod reverts it to the old (classic) recipe.
Small changes concerning balance, gameplay, or graphics.
Adds brush tools which allow you to draw figures and text on surface. And, also, you can generate code of those figures in a file. It might help mod/map developers. It's alpha version, some features are not completed https://www.youtube.com/watch?v=O0utdTVAW8A Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.