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Pressurized Water can be created from steam 165 celsius and greater.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows you to craft rail by hand for free if you want to start a rail base from the get go. But the base recipes are still there for any automation reasons.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Space Exploration friendly version. A single smelter that is equivalent to 405 smelters (configurable 25-2000). Size is intended to scale with the footprint of the underlying build that this replaces. Currently uses vanilla beacon behavior for the maths.
Mods introducing new content into the game.
This mod allows you to adjust power density and weights, energy capacities, and neighbor bonuses for nuclear-related items and reactors. By default it makes plutonium power production much more efficient and convenient, and makes fusion - even more efficient.
Small changes concerning balance, gameplay, or graphics.
The only way to get ores is to purchase them! Get coins by selling off somne byproducts. Mod is in Alpha!
Large total conversion mods.
- Adds new ore: Feldspar - Feldspar can be pulverised to produce alumina (and silica with BZsilicon) - Alumina is used to make aluminium plates and alloy - Recipe updates to include aluminium
Mods introducing new content into the game.
Creates cargo wagons that can be expanded and lightened from exoctic materials.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a greenhouse for Nauvis to produce quality wood using tree seeds, water, landfill, and sulfur.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod starts many bases pre-created around the map, just waiting to be connected by rail!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Removes some of the supercomputer recipe complexity from the Space Exploration overhaul, while keeping some parts of the datacard production chain.
Small changes concerning balance, gameplay, or graphics.