Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Rebalances attack range in order to make PvP defense easier when players are offline. Data-driven scripts, settings will be added later.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A small mod that adds nukes and artillery shells that are designed to destroy swathes of cliffs, because who likes ciffs??
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fügt HandOfBloods patentiertes Malzbier in Factorio hinzu, welches dank seiner Rezeptur alle Wunden heilt!
Mods introducing new content into the game.
Replaces gunfire noise in factorio with any other ogg vorbis of your choice and allows volume adjustment.
Small changes concerning balance, gameplay, or graphics.
Turns VortiK's heavy cannon turret into a shotgun turret.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
PvP/TvT battle arena with bonuses every round against fortress. The losing team of each round gets bonuses and keeps them between rounds. Base respawns after each round with buildings.
Scenarios, maps, and puzzles.
Unit spawns with unique stats. From Evolution = 0.05, the probability of spawning (medium, big and behemoths) starts to gradually increase.
Small changes concerning balance, gameplay, or graphics.