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This mod simply multiplies all ingredient amounts in all recipes by a set value to increase or decrease game difficulty.
Small changes concerning balance, gameplay, or graphics.
Enforces consumption,speed,pollution,productivity 4 All Assemblies
Mods introducing new content into the game.
Mods introducing new content into the game.
Port of Caxx's Universal Quickstart Belts and Machines for Factorio 1.0+
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Make seablock more about building new designs and factories and less about overscaling and grind
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Allows you to emergency burn anywhere using the shortcut, pretty much a teleport that damages your capsule.
Small changes concerning balance, gameplay, or graphics.
Automatically set "Request from buffer chests" option on built requester chests, or (un)set for selected chests
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assemblers occasionally break and need to be serviced. Adds maintenance and attrition to assemblers with various options for increased difficulty.
Small changes concerning balance, gameplay, or graphics.
Output production and consumption statistics (The values from the "P" menu) for a given item to a signal
Mods introducing new content into the game.
Nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan nyan
Small changes concerning balance, gameplay, or graphics.
KRMs are modpacks for my private server, with potential tweaks and bug fixes. Yet another Krastorio 2 & Space Exploration modpack.
Collections of mods with tweaks to make them work together.
Gives random items to you when you have killed the nests. Please, use https://mods.factorio.com/mod/zk-lib instead
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Derandomizer: Reduces or removes RNG from Seablock recipes to get more comparable experiences Currently supported: - Mineralized Water Crystallization - Seed extraction recipes for gardens (First tier recipe ratio is changed, but second tier advanced recipe ratio stays)
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
PowerPoles AndSoMuchStuff: This mod adds so much more stuff, Roboport(with construction and logsistic robots), power poles (3 tiers),3 more types of repair packs,silenced sub machine gun, all has its own science that is logical with no jump or missing paths(so you can't research bots if you dont have robotics etc.). On new release(2.0.0) its updated so we have 3 more tiers of assemblers :)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a recipe to craft Bob's basic circuit board from iron plates and copper cables - just like vanilla.
Mods introducing new content into the game.
Enemies storming the gates and alarms sending you into a panic? Just calm your alerts!
Small changes concerning balance, gameplay, or graphics.