Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Adds higher tier repair packs that can repair faster and have more durability.
Mods introducing new content into the game.
Adds early-game versions of the Gleba, Fulgora, Vulcanus, and Aquilo production buildings while boosting the existing versions into more powerful Mk2 variants.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A raw-resource style mixed-ore, which needs to be sorted by hand/recycling/centrifuge or washed in a chemical plant. Yields: Iron, Copper, Coal, Stone, Uranium All yields are adjustable in % via options Starting area placement can be disabled in options. Easy sorting (assembly machine allowed) can be turned on in the options.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compress science packs into heavy barrels (100 packs per barrel). Launch up to 50 barrels per rocket (5,000 science) without using more cargo stacks. Auto-supports modded science packs. Works great with 'Tintable Centrifuges' mod for colored centrifuge effects!
Mods introducing new content into the game.
Optionnal instrumental song pack loaded by Preceti's Music Experiment - Does nothing by itself
Mods introducing new content into the game.
Large total conversion mods.
An Zeus solar panel and an Zeus energy storage device have been added. These two energy buildings are entirely powered by Snouz. I combined them and made some modifications."Snouz" sounds like "Zeus", so it was named "Zeus".no reason. 增加了一个宙斯太阳能板和宙斯蓄电器,这两个能源建筑完全来自于snouz.我将它结合起来并修改了一些东西。
Mods introducing new content into the game.
This mod makes walls indestructible. Enemies bypass walls without destroying them to get to their destination. This wall can be used to craft a maze for enemies. The gate is still a target for enemies to destroy. Mod originally by hsp9513 I just updated it to version 2
Small changes concerning balance, gameplay, or graphics.
Replaces assembling machine sfx with the home depot theme
Small changes concerning balance, gameplay, or graphics.
Refine the Signal 0 (zero) log to better distinguish it from Signal O (the letter)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
A soft-sequel to Dave-1993's original Dimensional Depot mod. Build local and dimensional depots to access your mall from anywhere! (as seen in other factory games!)
Mods introducing new content into the game.
Disable all vehicles particles when they are destroyed to reduce the update time.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Multiplies the positive and negative effects of all modules by whatever amount you want.
Small changes concerning balance, gameplay, or graphics.
Unravel the mysteries of the ultradense utility cube in this devious overhaul mod. This is an incomplete fork of the original mod that adds more content including Space Age features.
Mods introducing new content into the game.
Allows sharing radar vision accross all teams, handy to play with Oarc while disabling friendly teams
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.