Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
This mod makes hand crafting more convenient by adding the ability to demote, promote, and reset the crafting queue without overflowing your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod recolors and adds minor improvements to category biters. Tweaks Krastorio 2 biter changes to match Endgame Evolution progression. Adds milestones
Small changes concerning balance, gameplay, or graphics.
[WORK IN PROGRESS] Adds captive biters, biter eggs, and bioflux into space exploration.
Mods introducing new content into the game.
Mods introducing new content into the game.
All qualities will now have the same stats as the legendary one
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Supports any mod, has customizable loot, optional integration with "EasyAPI" mod to auto-collect coins. UPS-friendly+
Mods introducing new content into the game.
Translations for other mods.
Use your crashed ship machinery to start automating as soon as you land, launch a rocket with ZERO handcrafts!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Hides stuff from Editor Extensions, while keeping them available in the editor and testing worlds. For when you want to play a normal game, but still want to have EE installed, without it distracting you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes how land and water are generated. Highly customizable.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Balanced Cannon Turret. 60° angle of fire, minimum range 5 (tiles), range 30, cooldown 90 ticks, damage modifier 1.0, HP 1500. Credit and thanks to Touhma and Reckless for previous work and inspiration. Original was: https://forums.factorio.com/viewtopic.php?t=14957
Mods introducing new content into the game.
Mods introducing new content into the game.