Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Stacked items for Exotic Industries (Alpha)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
添加红警2中一些具有视野&探测性质的建筑。 1.心灵探测仪:可以探测一定范围内敌军集团的踪迹并对其进行干扰标记,被标记的敌人移速会下降。 2.心灵信标:可以为一定范围内的己方军事目标提供增幅,增幅效果随信标内嵌入的插件效果而异,包括攻击,防御,暴击,以及特殊效果。 Please use this mod under 简体中文 / English locale, thanks.
Mods introducing new content into the game.
This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.
Large total conversion mods.
This mod disables the pump arm graphic, and increases pump-fluid wagon alignment tolerance.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A survival kit with stealth management for early game. Now, you can be a secret agent and spy the biters ! (see video)
Mods introducing new content into the game.
Adds brush tools which allow you to draw figures and text on surface. And, also, you can generate code of those figures in a file. It might help mod/map developers. It's alpha version, some features are not completed https://www.youtube.com/watch?v=O0utdTVAW8A Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you tired of the depressing wasteland and the stupid silence around you? So lets make Michael Bay proud and cover your world in amazing explosions! ALL ENTITIES WILL EXPLODE NOW!
Small changes concerning balance, gameplay, or graphics.
Creates several identical surfaces using the map seed that you can travel between. Also provides means of transporting items/fluids/energy between surfaces.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.
Large total conversion mods.
Converts all possible entities like assemblers, refineries or chemical plants to a burner variant that requires fuel.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.