Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds a vanilla looking 5x5 storage tank with 100k capacity and 2 pipe connections on each side.
Mods introducing new content into the game.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
Algorithmically redraws the routes on the space map to improve navigation between modded planets. In order to keep this mod effective and composable, it avoids making exceptions or compatibility patches for specific planets, leaving that to other mod authors.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier, allow you to modify the 30 seconds vanilla behaviour and allow pasting from assemblers into inserters to set a condition on them. Now with "flying text" so you get a positive feed back
Mods introducing new content into the game.
Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?
Small changes concerning balance, gameplay, or graphics.
Resources for 5dim's mod Add a new intermediate to improve your basic resources from ores. This mod include: - 10 tiers of electric furnaces - 10 tiers of mashers and their intermediate dust
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Trains assigned to the same group will have the same schedule. Includes support for Train Control Signals. This mod will not be updated to Factorio 2.0.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds weapons and streamer effects that takes everything in to a temporary stasis, with them becoming frozen and immune from damage.
Mods introducing new content into the game.
Automation for 5dim's mod Add a lot of new tiers oil refineries, new tiers of assembling machine, chemical plants and laboratories This mod include: - 10 tiers of assembling machines - 10 tiers of chemical plants - 10 tiers of oil refineries - 10 tiers of laboratories
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Provides stacking and or crating recipes for some Space Exploration items. Now compatible with SE v0.6!
Mods introducing new content into the game.
More than just a turret loader. Auto load everything from turrets to artillery wagons to furnaces and even the player themselves. Auto upgrade ammo and fuel without tedious manual replacement. Infinite range and compatible with Factorissimo2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Nuclear for 5dim's mod If you are a mad of nuclear power with this mod you can upgrade all your blueprints to a new level. This mod include: - 10 tiers of all nuclear stuff
Mods introducing new content into the game.
Enables fast replacing the base game substation with the pylons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.