Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds options to drastically increase the crafting cost and time of landfill.
Small changes concerning balance, gameplay, or graphics.
Adjusts the technology requirements for landfill to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Adjusts the technology requirements for Automobilism to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Assigns simple shapes to the coloured signals to assist colour-impaired players.
Small changes concerning balance, gameplay, or graphics.
[Sound and bad words warning] The robots make different noises now. Code copied by hand from 321freddy's mod Bot Buzz, so if that has problems, so will this one. First mod. The bots now are equally likely to say any sound included in the file.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fixes that ingredients of in-process crafting would be lost when changing recipe/mining the machine.
Small changes concerning balance, gameplay, or graphics.
Adjusts the technology requirements for Rail Technologies to allow for the Pyanodon Alien Life extended slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod is just a stripped down version of MoreBobs! with only texture changes I liked.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This slows down mining and oil extraction, also decreases emissions and power usage accordingly.
Small changes concerning balance, gameplay, or graphics.
Equipment that boosts your crafting speed. By default, your crafting speed gets reduced if you have no equipment.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Puts SpaceX items in their own tab where they belong (Updated for 0.18 - All credit goes to original mod author Ober3550)
Small changes concerning balance, gameplay, or graphics.