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Removes all ground decoration when placing stone path, concrete or refined concrete; supports modded tiles
Small changes concerning balance, gameplay, or graphics.
Keep a record of all Space Exploration cargo rocket flights. Based on Train Log by Zomis.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can reach anything you can see. You can build anywhere you can see. I just modified supported Factorio versions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add some beautiful bridge-rails (wood, iron, stone-brick) that can be placed on water, and change default Big-electric-pole and rail-signals to be placeable on water.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds 8 (15 counting variations) new turrets for dealing with alien menace, as well as other military-related items. Good compliment to mods that add new biter types, like Rampant or Natural Evolution.
Mods introducing new content into the game.
Adds Balancer Parts, that can be put together, to balance all adjusting lanes.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new biter faction: Toxic biters, spitters and worms! They spread a deadly poison cloud and may infect buildings, taking control of turrets and other things.
Mods introducing new content into the game.
Adds ground based construction robots. A repackage of roy192's fork of the original mod by Klonan. WARNING: Please note that 2.0 support is experimental, use at your own risk!
Mods introducing new content into the game.
Adds concentrated solar energy based around heliostat mirrors, which can point at solar power towers to generate heat for heliothermal energy production, or solar lens towers to generate giant lasers.
Mods introducing new content into the game.
This mod adds a more potent solar panel, 60x more powerful, 6.6x more space efficient.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A better GUI for managing the research queue. Unlimited size, move technologies up and down, automatically add prerequisites, filter & search technologies, pause/unpause, estimated time to completion, and more!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Prevents ore patches from running out Keeps oil at its initial yield UPS optimized for megabases Customizable mod settings Works with modded resources
Small changes concerning balance, gameplay, or graphics.
Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Build long ranged lights that track enemies from a distance! Searchlights are non-damaging, electric-powered turrets requiring Optics technology.
Mods introducing new content into the game.