Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Void Snatch


A simple factorio mod inspired by SpaceBlock. Contains void resources duplication recipes, linked chests, low-tier power generator and a little piece of magic. Rich items descriptions in EN and RU

Content
2 months ago
1.1
328
Circuit network Power Storage Cheats

Air to Water Heatpump


Allows you to preheat the Water with an Efficiency greater than 100% using the free Energy of the Atmosphere. Reduces the Coal input per PowerOutput and Increases Nuclear Reactor Output. Sprites are from Krastorio2.

Content
1 year, 17 days ago
1.1
324
Fluids Power

Nuclear Power Early Game


For all the people who hate solar panels and want to be able to play with nuclear power in the early game. Works with Nuclear Fuel mod to also have the fun bits of that mod early game too. Does not affect nukes or nuclear fuel yet. Works with Freight Forwarding currently, will eventually work with other overhaul mods like Seablock.

Tweaks
11 months ago
1.1
322
Mining Power Cheats

Artifact (patched)


Alien artifacts left by another race appear on the map, from which the energy emanates, will it be possible to adapt them to your base?

Content
1 year, 2 months ago
1.1
320
Power

Modular Buildings Redux

by Silari

Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.

Content
2 years ago
1.1
314
Power

Compressed Renewables


This mod adds wind turbines and compressed versions of solar, wind and accumulators.

Content
1 year, 11 months ago
1.1
308
Power

Lindors Advanced Solar


Provides UPS-friendly lategame power generation solution. Adds 8 tiers of Solar Panels & Accumulators, each 8x as powerful and expensive as the previous.

Content
7 months ago
1.1
303
Power

Levitation Electric Pole

by hsp9513

Electric poles are levitated from ground.

Content
2 years ago
1.1
302
Power

磁砖(Magnetile)

by nbdfs1

磁生电,电生磁,这种特殊的瓷砖能够无损地传递磁能,将铺设于其上的任意发/用电设施通过磁电共生的原理连接在一起,无需电线杆。 Magnetism generates electricity, electricity generates magnetism. This special tile can transmit magnetic energy losslessly, connecting any power generation/consumption facilities built on it through the principle of Magnetoelectricity, without any electric pole.

Content
5 months ago
1.1
299
Environment Circuit network Power

Joe's Power


Adds new tiers of nuclear reactors with the goal of minimizing entity counts and allowing updates-per-second (UPS) friendly nuclear setups. Also, adds a burner heat source that requires green and red science to allow the efficient use of coal with turbines and heat exchangers.

Content
2 years ago
0.18 - 1.1
298
Power

Carbon Capture Fuel


Pollution to Fuel with only Electricity

3 months ago
1.1
297
Combat Mining Manufacturing Power

Delete Poles


Delete Poles out Factorio

Content
1 year, 8 months ago
1.1
296
Power

Extended Power Poles

by Lauz

This mod increases the length between Big electric poles, from 30 spaces to 50.

Tweaks
8 months ago
1.1
293
Power

Solid Fuel to Oil


Turn Solid Fuel back into Oil and Petroleum Products

2 months ago
1.1
288
Fluids Manufacturing Power

Control your rods


Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.

Content
4 months ago
1.1
286
Circuit network Power

Up to Space Krastorio Modpack


Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies

Mod packs
5 months ago
1.1
284
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

Exotic Industries NukeAndCraftableAlienBeacon


为新星工业增加了一些更为合理的核武器制作科技,以及可制作的新星插件塔//Add some better nuke weapon & Craftable Alien Beacon recipes for Exotic Industries.

Content
6 months ago
1.1
284
Combat Power

DyWorld-Dynamics 2

by Dysoch

DyWorld-Dynamics 2, the successor of DyWorld-Dynamics. Designed to be completely rebuild from the ground up, without Space Exploration has a hard requirement for better compatibility.

Overhaul
4 months ago
1.1
282
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

Advanced Electricity


This mod changes how Electricity Works And adds new things for example an Fissionreactor and it makes that cables cant suppoort infinity electricity.WARNING!!! This Mod is very complex so it could be painfull to play it on your first run

Overhaul
9 months ago
1.1
275
Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Blueprints

Modular Charge Packs


Adds exchangeable battery packs that can be used to power your modular equipment

Utilities
7 months ago
0.15 - 1.1
271
Armor Power