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Adds different classes and tiers of Spidertrons in-par with power armors and tanks from “Schall Tank Platoon”. Allows the first Spidertron to be crafted much earlier (basic tier is available just after vanilla tank); while tier MK2 roughly corresponds to vanilla Spidertron. Currently provides 13 weapon choices, ranging from machine guns, cannons, particle beams to BFG. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
Adds Raccoon to the game with custom sprites and animations. A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights. 浣熊兽.
Mods introducing new content into the game.
Allows the Spidertron to fire any type of weapon by cycling through different loadouts with Control + Tab.
Mods introducing new content into the game.
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
Mods introducing new content into the game.
Adds a marker to the map when a player dies so you can find the body.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod Mash Splinter for Defense, Adds new land mines. All land mines can be remotely detonated
Mods introducing new content into the game.
Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien civilization.
Mods introducing new content into the game.
Adds two humvee's one with machine gun turret the other has a rocket launcher and a machine gun, it's an upgraded variant and requires the previous one to craft. 2.0 K2 Coming soon!, IR3 is no more!
Mods introducing new content into the game.
Mod Mash Splinter for Defense, Adds alien defense systems and new artillery including atomic
Mods introducing new content into the game.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
Mods introducing new content into the game.
Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep
Mods introducing new content into the game.
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.