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Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds to the game advanced, high-speed machines for the Assembly of components that are 16 times higher than the vanilla Assembling machine 3. The mod has been updated to version 2.0, localization. Increased the resolution of graphics sprites by 2 times.
Mods introducing new content into the game.
Mods introducing new content into the game.
A high-quality character Skin mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
This mod reduces the cost (and crafting time) of steel to make it so it is 1:1 with iron plates
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Makes artillery more visible on the map by turning the range indicator from red to green.
Small changes concerning balance, gameplay, or graphics.
Removes energy drains so idle entities don't consume power anymore. Configurable. You designed a roboport, a space platform and a way to communicate to in freely in real time. It's really hard to think that you haven't found a way to put a simple relay switch inside your laser and tesla turrets and machines so they won't use power when idle.
Mods introducing new content into the game.
Tools to speed up your mining (pneumatic drills & fast mining drills), provide new resources (with dynamite or massive water injection) and even erase resources (with dynamite). This mod is not my creation. The ariginal mod autor is binbinhfr.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds higher tiers of toxic biters in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Better Foundry!! This mod does several things to remove bloat from the Foundry on Vulcanus. Foundries and their recipes can now be crafted on Nauvis (anywhere really). This includes the Metallurgic Science Pack. Foundries no longer need concrete or lubricant to be crafted. (Can be disabled) Stone byproduct on lava recipes removed. (Can be disabled) Added a recipe to create stone from lava instead. Lava to molten iron/copper no longer needs calcite to be crafted. (Can be...
Small changes concerning balance, gameplay, or graphics.
Makes resource deposits and fluid patches infinite. Replace percentage of original resource with new infinite variant. All settings are configurable. Should work with all mods.
Small changes concerning balance, gameplay, or graphics.
The Space Age2.0,All planets,eternal daylight,Don't be dark,Polar day。(支持太空时代2.0版,所有星球永恒的白天,不再黑暗,永昼。)
Mods introducing new content into the game.
Extreme radiation causes you to take damage unless you're on manmade tiles. A fun challenge for territory expansion. Original mod by westoncraft, updated to 1.0/1.1 by Xorimuth.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Solar System++ generates a random solar system that provides a means to reach solar system edge
Large total conversion mods.
Increases the length of the wire for large electric poles from 30 to 50 meters.Perfect for Roboport. Увеличивает длину провода для больших электрических столбов с 30 до 50 метров. Идеально подходит для Roboport
Small changes concerning balance, gameplay, or graphics.