Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Enhance your building layouts with a powerful and flexible grid system! Gridlines adds customizable grids to your world, allowing for precise and efficient designs across multiple layers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Toggles auto-firing of artillery wagons when a circuit signal is received at a train stop.
Mods introducing new content into the game.
Adds several Space Age features to Krastorio 2. Requires Space Age to be purchased.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Removes energy drains so idle entities don't consume power anymore. Configurable. You designed a roboport, a space platform and a way to communicate to in freely in real time. It's really hard to think that you haven't found a way to put a simple relay switch inside your laser and tesla turrets and machines so they won't use power when idle.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A few functions about map chart tags. Includes alignment to chunks, auto-append position or chunk coordinates to tag text. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod allows you to adjust the amount of ammo in most categories of ammunition items.
Small changes concerning balance, gameplay, or graphics.
Add lots of types of science packs to spice up your set-ups with additional production lines! Includes 36 new science packs.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Lets you craft landfill from water could of sworn this exsisted but couldnt find it
Mods introducing new content into the game.
Eases Roboport placement by making ghost Roboport range visible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quality modules have a much higher quality increase percentage, but also increase energy consumption and decreases speed much more. Helps to reduce the randomness of quality without making it feel cheaty. Speed modules also have their quality de-buffs changed.
Small changes concerning balance, gameplay, or graphics.
Quality roboports now have more charging ports, and a larger range by default.
Small changes concerning balance, gameplay, or graphics.
Speed up repairing entities on space platform. Damaged entities repair in a batch, instead of one at a time. Ideal for space battles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes artillery more visible on the map by turning the range indicator from red to green.
Small changes concerning balance, gameplay, or graphics.
Allows power to be transmitted along rail supports to simplify outpost supply logistics.
Small changes concerning balance, gameplay, or graphics.