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Provides larger Display Panels. Includes a 2x2, 4x4 and 6x6 sized panel. These work just like the normal Display Panels, but they're bigger.
Mods introducing new content into the game.
Start the game inside a Factorissimo 3 factory, unable to leave! A port of Factorissimo2 Inception.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Lighted Poles Plus compatibility for Pyanodons Alternative Energy
Mods introducing new content into the game.
Works with any chest. Customizable, plain. More fair market with players than "Black Market". Use cases: Multiplayer trading; bottomless storage; cross-surface transportation; AI trading using extensions; Quantum Resource Distribution ("Global Network") Has much better performance than previous version and "Memory Storage" mod and works with any mod. Less cheaty version: https://mods.factorio.com/mod/free-market
Mods introducing new content into the game.
Re-themes artillery as Holiday Gift Delivery, and it's packed with holiday cheer to share with all your biter friends
Small changes concerning balance, gameplay, or graphics.
This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam).
Mods introducing new content into the game.
Данный мод является Fork версией мода - Enable All Planet Mods. This mod is a Fork version of the Enable All Planet Mods mod.
Mods introducing new content into the game.
Extended Krastorio2 Modpack used by As2piK on Twitch
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Welcome to Aquilo! In this mod, you will try to survive on the most remote, cold, and empty planet. However, as we know, there are no basic resources on Aquilo, and this mod will change that.
Large total conversion mods.
Player weapon quality increases shooting speed and/or damage bonus (configurable)
Small changes concerning balance, gameplay, or graphics.
This mod adds 50 new intermediate items. Not integrated. To be used as a dependency.
Mods introducing new content into the game.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
One Turret, Any Ammo. (bullets, flamethrowers, rockets, cannons, railguns, shotguns, capsules/grenades)
Mods introducing new content into the game.
This mod adds high-discharge accumulators for decoupling power networks.
Mods introducing new content into the game.
2.0 Update is a bit unfinished but new updates soon. Add plants and biotechnical processes to allow you to play pyanodons mods without exploiting virtual animals.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Linked pipes that fill or extract from a single globally (planet-wide or galaxy-wide) linked storage, one per fluid type. Set the fluid type in the GUI or automatically based on pipe connections and the contents will be shared among all other unipipes with that fluid type. Pairs well with Unichest mod and its included selection tool for setting fluid filters.
Mods introducing new content into the game.
This mod makes robot charging a bit faster based on settings check them out! Look at pictures too!
Small changes concerning balance, gameplay, or graphics.