Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Introduces a driver assistance system that autonomously follows paved roads, while maintaining a preset cruise speed if desired.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A compatibility patch to make the flare stack and gas vent from GotLag's Flare Stack mod work with Pithlit's Methane Processing.
Mods introducing new content into the game.
Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue
Small changes concerning balance, gameplay, or graphics.
allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
Small changes concerning balance, gameplay, or graphics.
Dense Integrated Storage Kludge: A removable data storage device for circuit networks holding 512 circuit frames.
Automatically append coordinates to map markers/chart tags. Available in octant and cartesian systems.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds scrap to some intermediate recipes. The scrap have to be taken into account in your logistic, at the end these can be recycled to base material.
Adds Baron Factions and all of its additional mods. Provides a grand, complex multiplayer experience.
Collections of mods with tweaks to make them work together.
Adds exchangeable battery packs that can be used to power your modular equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new ore that breaks down into 9 useful intermediate products that also happen to be good for branding.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3.2. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.
Mods introducing new content into the game.
This mod will produce scrap when machining iron plates, copper plates, steel plates and plastic bars. With the scrap do you new plates are produced.
Lets you independently control ore colors ingame and in the minimap, including making them invisible!
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
CHANGES the base stats of the locomotive (MUCH slower acceleration and deceleration but high max speed).
Mods introducing new content into the game.