Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
Large total conversion mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
Mods introducing new content into the game.
Adds belt compression for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Petroleum Handling and Pyanodons Alternative Energy.
Mods introducing new content into the game.
Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
Mods introducing new content into the game.
Mods introducing new content into the game.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows storing items and fluids in a limitless shared subspace via Clusterio.
Mods introducing new content into the game.
This mod is a copy of the mod Beautiful Bridge Railway by author kapaer. The only differences are that here curved rails can't be placed on water and when placing straight bridges there is a maximum bridge length. This maximum bridge length is 20 tiles by default but can be changed to any other number.
Mods introducing new content into the game.
Logistic of all 5dim's mod Logistics network enhanced with tiers of worker robots and powerfull beacons This mod include: - 10 tiers of all worker robots and their roboports
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds hotkeys and a GUI to adjust inserter pickup and drop locations.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds long inserter variants of all detected inserters. Also adds burner filter inserter. Compatible with Bobsmods, Shiny Icons, ShinyBobs, AAI Industry, Industrial Revolution 2, Factorio Extended Plus (FXP), Krastorio 2, and Cursed Programmable Inserters. Incompatible with bobs inserters or with the inserter overhaul setting in bobs logistics (use Side Inserters or Cursed Programmable Inserters instead)"
Mods introducing new content into the game.
Mods introducing new content into the game.