Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Smooth Fluids

by Shingen

Smoothes out fluid-using recipes, making them proportionally take less time, use fewer resources, and create fewer products.

Tweaks
a month ago
0.18 - 1.1
749
Fluids

Omnifluid


Replaces all fluids by items that are used instead.

Overhaul
a month ago
0.15 - 1.1
4.42K
Logistics Fluids

Angel's Petrochemical Processing


Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining

Content
2 months ago
0.14 - 1.1
183K
Fluids

Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like and not feel limited in their choices as well as simplifying some recipes for easier automation. If you want to help out, through art, code or implementation, please contact me!

Overhaul
2 months ago
0.18 - 1.1
3.14K
Transportation Logistics Combat Armor Enemies Mining Fluids Logistic network Manufacturing Power Storage

Well Planner


Automatically layout pumpjack fields. Now works Natural Gas! Now works with Bob's Mods and Krastorio 2!

Utilities
2 months ago
0.18 - 1.1
21.5K
Mining Fluids

P.U.M.P.

by Xcone

P.U.M.P. (Prevent Unwanted Manual Pump-placement) adds a selection-tool with which you can select oil wells, and then plans the layout of pumpjacks and pipes for you.

Utilities
2 months ago
0.18 - 1.1
38.5K
Fluids Blueprints

Omnimatter


This mod condenses all ores into a single ore from which everything is extracted.

Content
3 months ago
0.15 - 1.1
12.0K
Mining Fluids Manufacturing

Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
5 months ago
0.16 - 1.1
191K
Transportation Logistics Trains Mining Fluids Power

Omnipermute


Let's you shift the outputs of fluids on recipes and buildings to make better designs. This involves ALL premutations of ANY recipe and output/input.

Utilities
5 months ago
0.16 - 1.1
3.44K
Fluids

Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
6 months ago
0.18 - 1.1
303K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

Multiplayer Extreme Modpack

by Sadawys

This modpack is created to extend/modify existing modpacks specially for multiplayer purposes. It tries to add all stuff that works perfectly together to create complex multiplayer maps together with many known mods and biter stuff. If you search something for singleplayer have a look to https://mods.factorio.com/mod/singleplayer_extreme_modpack

Mod packs
7 months ago
0.18 - 1.1
2.26K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

Wreckage Pollution

by sparr

Adds chemical spills and pollution from destroyed entities.

Content
9 months ago
0.13 - 1.1
567
Fluids

Super Generous Recipes

by M4pster

Last Update Version: 0.10.0 Date: 28. 5. 2023 Features: - Added 'Allow Mining Drill Editing' (default: Off) - Added 'Mining Drill Speed Multiplier' (default: 1) - Added 'Mining Drill Area Multiplier' (default: 1) Fixed: - Fixed Extended Vanilla mods breaking on startup (Thanks foxwhite25!) - Fixed Basic, advanced and core liquefaction recipes not working with SGR settings

Tweaks
9 months ago
0.17 - 1.1
1.69K
Mining Fluids Power Cheats

Fluid Must Flow


Adds very large pipes with enormous throughput capabilities.

Content
11 months ago
0.17 - 1.1
147K
Logistics Fluids

Omnicrystal


Adds crystalline branches for technology

Content
1 year, 22 days ago
0.15 - 1.1
5.45K
Mining Fluids Manufacturing

Wood Gasification

by cappie

Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gasification is the process of turning wood into it's carbohydrate constituents and releasing its chemical potential in the form of petroleum gas and diluted bitumen (which itself can be converted to crude oil) (Languages available: English, Dutch, German, Russian, French, Polish, Spanish, Italian and Portuguese)

Content
1 year, 3 months ago
0.17 - 1.1
10.9K
Fluids

TurmOil

by Reika

Redesigns basic oil processing and blue science, reverting the poorly-conceived changes in 17.60. Optionally adds alternate streamlining which does not excessively simplify oil processing and which make realistic sense.

Content
1 year, 5 months ago
0.17 - 1.1
321
Fluids

BPPOil


Implements revisions alternative to the 0.17.60 oil update to keep basic oil processing non-trivial. See home thread and changelog for specifics.

Tweaks
1 year, 6 months ago
0.17 - 1.1
96
Fluids Manufacturing

Spezialized Oil Processing

by M.Cocko

New ways to process oil into exactly the product you need!

Content
1 year, 8 months ago
0.16 - 1.1
5.41K
Fluids

Classic Factorio Basic Oil Processing


Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.

Tweaks
1 year, 10 months ago
0.17 - 1.1
509
Fluids Manufacturing
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