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Mods introducing new content into the game.
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Translations for other mods.
Translations for other mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows the player to set a limit for the top speed of their vehicle when engaged. Enabling the governor initially limits speed to your current velocity, but the cap can be raised or lowered from there with either large adjustments or small increments. The cap applies in both forward and reverse directions. Each vehicle type has its own limit that is preserved when exiting and re-entering. Every vehicle except spidertron is supported. For trains, the cap only applies under manual control....
Small changes concerning balance, gameplay, or graphics.
Slightly increases the crafting chain complexity of all belts, undergrounds, and splitters. Added complexity is offset by approximately 20% cost reduction per belt.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds towship-tagboat (clone of cargo-ships indep-boat) and turns Wooden Platform into a floating barge that can be attached/detached with J/K.
Mods introducing new content into the game.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Mods introducing new content into the game.
Repurpose the waste from the imprecise assembly of machines for new materials. No process is ever truly perfect.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Measures per-recipe consumption and production for all items. Want to know which recipe is consuming all your green circuits? This mod can tell you. Designed for complex modded games where each item has many producers and consumers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hunger and Thirst: A mod made for GWDdoS Industries, but now also standalone. Adds a hunger and thirst system to the game, with various ways to manage them as well as non-infinite water.
Small changes concerning balance, gameplay, or graphics.
Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, custom design boat with missile turret.
Mods introducing new content into the game.