Found 2800 mods

Loot Chest+

by hanes
Automagically collects alien-artifacts, corpses, alien-biomass, artifact-ore and flesh. Useful in combination with artillery. Convenient for mods that add loot when aliens die, like Bob's mods, Necromant, Reika's EndgameCombat, Alien Loot Economy and Alien Space Science. The chest acts now as a passive provider chest and gets unlocked with logistic-robotics tech.
17 minutes ago
0.16 - 0.18
12688

Alien Space Science

by hanes
Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.
18 minutes ago
0.16 - 0.18
4318

Belt Legacy

by hanes
Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.
19 minutes ago
0.16 - 0.18
1747

Train Station Overview

by asdff45
Add a list of all train stations
26 minutes ago
0.17 - 0.18
707

Jail Break

Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
29 minutes ago
0.16 - 0.18
2869

Cold Biters

This mod adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory. Autoplace configured for cold areas found in alien-biomes mod. Defeated aliens drops artifacts that can be used to build weapons with cold damage and armors with cold resistance
36 minutes ago
0.17 - 0.18
4106

Explosive Biters

This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.
37 minutes ago
0.16 - 0.18
5812

Amator Phasma's Modpack

This a meta package for all my mods.
37 minutes ago
0.17 - 0.18
3097

Big-Monsters

Be prepared for the big monsters from this planet!
37 minutes ago
0.16 - 0.18
9205

Amator Phasma's Nuclear

This mod is inspired by "Nuclear Power" by Fatmice and "Uranium Power" by Simdezimon. And, like the both, does this mod expand the production of nuclear fuel cells and the reprocessing of spent fuel cells. With this mod, the start into the atomic age is a bit harder than in the vanilla Factorio and you will need the logic cabling for this mod because you have to control pumps so that your enrichment process can work efficiently. (Without a logic control this process will come to a standstill.)
38 minutes ago
0.17 - 0.18
8300

Amator Phasma's Coal & Steam

This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla techtree and most of the other mods content are locked behind a new technology called "Electrification" which can be called the goal of this modification.
38 minutes ago
0.17 - 0.18
10244

Yuoki Industries - Railways

decorative railway mod
39 minutes ago
0.13 - 0.18
70480

Mining Drones

by Klonan
Adds mining drones and mining depots
39 minutes ago
0.17 - 0.18
18688

Amator Phasma's Recycling

This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a dedicated transport-belt.
40 minutes ago
0.17 - 0.18
6900

Amator Phasma's Starfall (Addon)

Adds meteorites! They are falling from the sky! This meteorites can be used for ore generation (iron, copper, uran, thorium) or as fuel.
40 minutes ago
0.17 - 0.18
4774

Amator Phasma's Energy Addon

This is a small mod that adds electric cars and tanks (thats needs batteries) and a charging station. Vanilla and Bob's batteries have now a fuel value, if these are depleted you can recharge them at a charging station.
41 minutes ago
0.17 - 0.18
3335

Land Mine Thrower

Turret that throws landmines to automatically replace ones that have detonated, saving the lives of countless robots.
42 minutes ago
0.17
1368

Amator Phasma's Angel Addons (Alpha)

This mod contains all my independent changes to Angel's mods
42 minutes ago
0.17 - 0.18
599

Amator Phasma's Library

First of all: this is a resource and code library for my other mods. It self comes with extended functions for inserter: 1) make it possible that a inserter can handle the 'burnt result inventory' on all machines. 2) burner inserters can leech fuel from pickup and drop target. 3) burner inserters are capable to chain fuel through all burner type machines.
42 minutes ago
0.17 - 0.18
12955

Amator Phasma's Resource Pack

This mod is a resource pack, with all needed media files for my other mods, it does nothing!.
42 minutes ago
0.17 - 0.18
6290